Can riot make passive play a viable playstyle again?

Dasdi96··3 votes·990 views

RIght now riot seems to want players to play aggressively at all times and every game should be a high kill game. This causes extreme snowball in most games and late game playstyles to be near unviable. It is extremely hard to stall out a game because of the high amount of anti stalling tools given to the winning team (rift herald, dragon, minion auto pushing when ahead, and worst of all, baron)

6 Comments

7thHeaven3 votes

I dont want to waste 30 mins of my life to watch farming LCS game and then the game ends in 1 mins after losing baron.

Dasdi961 votes

{quoted}

I dont want to waste 30 mins of my life to watch farming LCS game and then the game ends in 1 mins after losing baron.

That just shows that baron is very overpowered. It can turn an even game, or even a slightly winning game, into a completely lost game simply because of its insane buff. It gives about 8.5k worth of stats, 17k if the game somehow makes it to 40 minutes, and makes waveclear impossible so you can't stall it out without losing the game, or at best, only 2 inhibs. This puts your team into defensive mode for the next 5 minutes, which is enough time for the enemy to rush baron again and can apply more pressure.

7thHeaven1 votes

Then what is the point of watching 30 mins farminng ? I have seen alot of LCK/LCS 40 mins game with 3-5 kills

SIEGE2UK1 votes

Those objectives are there to help the winning team close out the game, as they should be awarded. In lower elo people will hang themselves chasing for kills and in higher elo, you wont come back from that type of game 9/10 times.

Moody P1 votes

given that Garen, of all people, is strong right now, what 'passive play' is not viable

LTK KoRo1 votes

Why passivity should be rewarded? Passivity should be low risk low reward (and it's like that right now) and aggressiveness should be high risk high reward (and it's like that right now). If someone is giving up farm to take objectives or make roams, and if they work well, he should be rewarded.

Also passivity works good now if you're capitalizing on proactive team mistakes. You can always play reactive and lets say, try to take herald when enemies are going for 4 man fiesta on bot. But i guess you describe passive play as "lets farm for 30 minutes and then insta win because we got late game bois"

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