What I Propose Would Make Kalista's Kit Healthy

Yutaji··1 votes·590 views

She isn't OP, just a broken kit.

Passive - Allied champion Kalista bonds with gains Kalista will gain Martial Pose, whenever allied champion Kalista has bonded with dies, she loses Martial Pose but will gain 50% movement speed which decays over 6 seconds.

E - Remove the mana reset and it's fine.

This is what I think would be good. So please share your rework ideas or tell me what would be wrong with mine.

7 Comments

Phife3 votes

shes fine.

Yutaji1 votes

{quoted}

shes fine.

No, she is not. Anyone who believes her current kit is healthy doesn't know what they are talking about.

DisasterSola1 votes

{quoted}

No, she is not. Anyone who believes her current kit is healthy doesn't know what they are talking about.

Anyone who thinks shes broken has no idea how to look at the larger picture. Her only quality that breaks her IS her passive, at high attack speeds you stay out of range of everything that isnt long-range/instant CC.

Removing T2 boot scaling, or boot scaling at all, would fix her problem.

SIayton1 votes

I honestly don't see the problem everyone has with her. Anyone with dive wrecks her, and pretty much all the top tier champs have dives or stuns or both right now. She pays for the mobility with her weak damage output. Much rather see her than graves every game.

DisasterSola1 votes

{quoted}

I honestly don't see the problem everyone has with her. Anyone with dive wrecks her, and pretty much all the top tier champs have dives or stuns or both right now. She pays for the mobility with her weak damage output. Much rather see her than graves every game.

The problem is that if she gets ahead, she wrecks. Shes very snowbally in that respect, while at the same time having great damage capacity by just having the chance to AA a lot. Ive run base AD 2.0ASP tanky kallista, and while it takes ages and youre super team reliant, you DO get a ton of damage out.

Generally, kalista is annoying to any non-meta champion because of her insane mobility, which IS insane. Reducing the range of her hops will fix that problem muchly.

Phife1 votes

Problem with her kit, is they nerfed every attack speed slow in the game.

Just use support nunu vs her.

Eedat2 votes

Agreed. Her mobility is paid for by the fact she only has it while shes in range of being jumped on. Also, her late game damage output is extremely low for an ADC

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