Most asinine Yorick build Ever !! No seriously you will likely get reported for doing this !

Spoofghoul··2 votes·491 views

So every now and then you see one of those threads pop up asking for a yorick buff or Qol changes etc etc But really he doesn't need them.

I will present you a build that enhances his major strengths and that is near impossible to deal with for your enemies. However this is a very particular build which cannot be altered that much, both runes and masteries are very important as is the build itself/ With that being said lets look over Yorick strengths first so we can better understand the build which ill explain later.

Yorick Has a few Major strengths and a particular weakness and we will attempt to enhance those and negate the weakness. His main strengths are Dueling Pushing/split pushing Kills objectives fast

His main weakness is team fights, he isn't a very strong team fighter

The build

So we will go for stats and perks which can enhance his main strenghts the most, which could that be well damage and bulk helps with dueling and ofc grabbing objectives But speed helps with his splitpushing and outrotating towards objectives he needs to be strong enough to fight most opponents 1 on 1 Yet fast enough to get out of every sticky situation and pop up everywhere on the map to start lane pushes and put pressure Then simply rush down objectives while your enemies deal with the lane pushes

Runes Lethality reds: these help kill towers and enemy champions as they make your ghouls very threatening Movement Quints: For more speed to kite while ghouls kill or to roam and rotate etc Scaling armor: Simply for added bulk +1 level Scaling MR: Simply for added bulk +1level And scaling manaregen +7 total

The lethality reds and movement quints are absolutely a necessity

Masteries Here we go 18/6/6

We grab the attackspeed and feast masteries, then go for vampirism and more damage in extended fights, finally we grab armorpen and fervor keystone in the other trees we get the movement options and the sustain options

What we want out of the masteries is simple, we want early game sustain to help us lane, and we want as much movement as we can get. But also very importantly we want dueling power and fervor is beast with your ghouls and the arpen is very welcome too.

As you can see we do not have meditate which is why i opted for some scaling manaregen in runes to make up for that Yorick isn't super manahungry but he does benefit from some mana sustain

It is not recommended to get different mastery setup

The items

So with runes and masteries in place lets talk items

the things we want are speed first and foremost, dueling power, bulk/sustain, and pushing power. So without further ado here is the item build in no particular build order, just grab the items as you need them/require them

item 3117 item 3078 item 3142 item 3512 item 3742 item 3083

This build gives you really potent dueling power with the lethality and ad for your ghouls you will shred anyone to pieces and your Q's will hit like a truck

You also have the warmogs in there for sustain so after you get it you never have to back again. and this build also gives plenty of bulk, enough to survive burst damage and to duel most enemies with ease

Killing towers is a breeze especially with ghouls and the lethality they also benefit from and at any time you can setup pushing in a lane by spawning ghouls there or dropping your zzrot Simply spawn ghouls in lane 1 grab more in lane 2 as you dump the zz rot and take your second set of ghouls to get a quick dragon At any time you can opt into pushing 3 lanes at once without having to farm up a set of ghouls 2 or 3 times by utilizing zzrot or maiden

the best part of the build

The best part however is the insane amount of speed you have allowing you to decide what happens on the map as enemies will always be a step behind.

Out of this build you get 25 movement from boots and 10% permanently from runes and triforce So this puts you at 365 and 385 in combat with triforce with up to 60 additional movement from DMP

In river and bush you get another 15

However out of combat you get another +3% and also + 40 from youmous and + 90 from mobi boots with DMP giving an extra 60

That is + 190 movement on top of your 365 + another 15 in river/bushes for a total of 570 increased by 13% making you run at 644 However there is a softcap so it will be more like 600

But i have not yet gotten to the other boosts, the zzrot pointrunner passive, the youmous active and ofc ghost summoner You can run down lanes at almost 1k movement speed, nobody can keep up with you when you do that

The cool thing is that you can setup pushes down lanes and zoom towards the next and do the same literally popping up everywhere on the map to setup lanepushes faster then your enemies can deal with them and if they do you simply rush down a neutral objective

You can also duel almost every enemy and if help comes for them to stop you then you can give em the middlefinger and outrotate them so hard to the next lane/objective and simply grab that.

You see this builds isn't that great at teamfighting, however you can easily flank the backline with your speed if needed. but the thing is, you probablky wont ever have to teamfight as your enemy cannot let you push, they cannot catch you if you play it smart but even if they manage your team will have taken an objective or something else instead so it's still worth. If they try to force a fight on your team, you can setup your zzrot and a bunch of ghouls to push down the lane before teleporting in and helping your team At this point all you have to do is prevent them from backing and your push will give you free turrets/inhib, even if they win the fight. But most of the time you can keep 2 lanes pushing and simply rush objectives as they attempt to force a fight since they have to back off to stop the push

Lategame build adaptations

Technically almost no one should be able to deal with this build, however they might manage to hold you off. In which case you have likely gotten most of the dragons anyway to outscale them. Any dragon makes this build better at what it does best so you will probably be unstoppable by dragon 3 anyway

however if does come down to lategame teamfights somehow you can swap out some items

item 3117 can be traded for any other defensive choice at that point item 3083 can be traded for item 3065 in particular if you really need the mr item 3512 can be swapped for item 3193 item 3142 can be traded for item 3812

Well you get the point, if you need more bulk because you failed to win before 45 minutes passed then you can start to adapt your build to a more teamfight oriented one.

At that point the speed becomes a little less relevant because all the objectives are killed already though keeping some speed will help defend yours Alternatively you can opt to keep your items and attempt backdoors

Conclusion

Well give this a try i'm sure you wont be dissapointed Your enemies for sure will remember Yorick Mori It is likely that they will report you if they haven't ragequit already

So have fun and enjoy

6 Comments

PrinceOfStorms1 votes

Half of this build is a typical Yorick build (Tri, Deadman's, Zz'rot).

Spoofghoul1 votes

Yep

Although you go the full mile here with the movement boosts and damage

I often see yorick players opt for 2 out of the 3 items you listed but also see all 3 quite often

Here you specifically get all the movement from runes and masteries too and get mobi boots and youmous for even more It makes a big difference Especially with ghost in there instead of flash as well

You also go for fervor instead of the usual grasp i see most yorick players grab and you do sacrifice the defensive tree for it and you have to sacrifice meditate to get the last tidbit of mobility

With the additional damage from items and masteries you can get close to 300 ad in fights using fervor and you will have roughly 33 lethality and 7% pen Your ghouls will do insane damage, especially to anyone squishy

the idea is rather simple be capable to outrun anything you cannot deal with, like more then 1 opponent showing up

the regular yorick builds can't accomplish this

this build will let you run at ulting master yi levels of speed normally and with all the speed boosts/amplifiers you can run as fast or sometimes faster then Sion ult levels of speed

The whole key to this build is to be so fast that people can't keep up with your rotations while simultanously being able to outduel almost everyone so they will always have to send help to the lane you are pushing allowing you to in turn out rotate to the place they are not

For example you are pushing toplane and the maokai cannot stop you their lee sin comes to help him out you ward the lane then as lee arrives you run away all the way to dragon and rush it down, it will be dead by the time they get there to attempt to stop you

And you will simply tp back top and start pushing again, they will recall and try to stop you but it is too late you took their tower, however they are now top so what do you do? You active ghost and youmous and run to botlane and push that down sending an enormous wave into their tower alongside your ghouls By the time they can get there to try and push back you are already pushing mid and then top and then you run back to drake And so on and so fort

Since you can kill most enemies fairly easily as long as they are alone they will always have to send help and if they do you are free to roam to kill other objective or hunt down other enemies with the help of your allies

there is very little that can be done about this

Sujiren1 votes

Seems like fun build to try.

Ðelofasht1 votes

You could also swap in Righteous Glory in the build instead of Warmog's if you want to more movespeed toward towers or for team fighting utility.

Spoofghoul1 votes

you could definitely do that

although i personally like warmogs at that point for the extra sustain it gives so you wont have to back

Xion The XIV1 votes

Huh this looks like my Yorick build except for 2 Items. Mine is: item 3009 item 3078 item 3060 item 3512 item 3083 item 3742 . I like having Banner just to get a super cannon minion to help push lanes faster.

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