Odd Thought
It's balanced around it now regardless, but given that Riot is against tanky damage dealers, it just occurred to me that it's a bit funny that lifesteal exists, given that this is exactly what lifesteal does. The higher your offense is, the higher your defense becomes.
Never really thought about it. I'd suspect this is the reason they are leaving Aatrox in a pitifully weak state, given that such a mechanic is already not the easiest thing to balance.
Not a complaint thread, and I'm not suggesting anything be done about it. It's just weird I never thought about it before. This occur to anyone else?
etc. Life steal would allow you to heal up AFTER you survive while tankiness allows you to survive.