can grasps sustain component be buffed again, if it was changed to a shield?
as far as i remember, the sustain component of the keystone was cut in half because of noodle fights between tank ekko, and maokai on top lane. (not that thats an issue anymore, but whatever)
considering riots burning hatred for lane phases that are won by lane manipulation and out CSing your opponent instead of flashy LC$ big play slaughter fests and constant fights, there is basically no chance the health return would get buffed back.
so what if the sustain would be changed to not stick?
instead of 3% of the enemy max health stolen, it would grant a larger shield of your own % max health that persists for 4 seconds?
it would also be nice if the thing would be changed to get triggered by abilites. you know. some champions who would want the mastery dont constantly auto attack to trigger it off cooldown and it gets awkward...
or at least increase its cooldown to 10 seconds and make the effect larger.
has been shown to use this extremely effectively despite his squishy build. On a melee carry this could be great. Might have to change the trigger though.
gets a 1 second yasuo shield she could lose her heal, get 2 times the shield, and probably be balanced as long as its higher cooldown and scales with offense
could just regain his hp overtime like
has demonstrated can be extremely well implemented for creating a tank that cant be killed too easly unless you take killing it seriously or the tank is going ham.