How can you people be so forgetful as to upvote a thread suggesting total d shield revert

Tychusfindlay918··60 votes·1,124 views

Do you not remember why dorans shield was ever buffed to begin with? Do you not remember how ranged champions would just auto shit on every fucking melee champion in the game during lane phase? Top lane being dominated by NOTHING but champions like Jayce, gnar, rumble and other lane bullies?

If anything, dorans shield has only proved truly oppressive in the hands of, and this is a real SHOCKER, ADCs!

The true first step would be to try giving the passive a 50% efficiency on ranged champions (10 hp over 10 seconds) before blanket nerfing it for all champions. I would like melee-reliant champions to not be totally worthless in top lane thank you.

It's about time that riot realize that their idealistic goal of all champions being allowed to buy all items for the sake of "item diversity and build diversity blah blah" is just stupid and that it's time for them to get serious about balance and design certain core items to be off limits or otherwise limited when in the use of unintended users.

22 Comments

DuskDaUmbreon12 votes

I'd figured that, since Doran's Shield lets you heal off of Twitch's passive (one stack=1 hp/s, constantly refreshing Shield's healing of 2 hp/s), you'd all be happy about that. And that the Doran's items were all simply there, and essentially impossible to abuse, but whatever. Apparently the hate for marksmen using a defensive item into an unfavorable matchup is far stronger than the hate for a champion that's actually strong right now.

GayFluffyUnicorn8 votes

Dshield should be melee only. Simple as that. Nothing more cancer than gnar going for dshield, vlad going for dshield or hypercarries being unpunishable in lane with dshield and warlords.

kasfas2 votes

Let's be honest here, he would be unpublishable even without d shield.

Rootlo1 votes

Hey, one day he will be a best selling author and you will eat those words!

Kaìju2 votes

Urgot?

flibitydoo3 votes

Urgot's best item start is this puppy here item 1083

you get heal'd whenever you auto and his W triggers a lot of autos

since it's just healing on auto (aka not damage) it doesn't get mitigated by his on-hit damage reduction rule.

meaning you heal a ton with it.

YoungFarmer1 votes

{quoted}

Urgot's best item start is this puppy here item 1083

you get heal'd whenever you auto and his W triggers a lot of autos

since it's just healing on auto (aka not damage) it doesn't get mitigated by his on-hit damage reduction rule.

meaning you heal a ton with it.

Pretty sure, his W only does 33.33% of on hit affects, so I think cull heals you for less. I could be wrong tho.

flibitydoo1 votes

as I stated in what you've quoted, it doesn't get mitigated by his on-hit rule due to it being healing and not damage.

urgot only reduces on-hit damage effects with his w

YoungFarmer3 votes

{quoted}

as I stated in what you've quoted, it doesn't get mitigated by his on-hit rule due to it being healing and not damage.

urgot only reduces on-hit damage effects with his w

ah, I missed that part. my bad sorry.

Kaìju4 votes

I have been shown the light.

ModCaptainMårvelous7 votes

Because boards is a pendulum.

Remember Season 4/5, when people complained about games being 60+ minute slogfests where you could never snowball an advantage due to how many safety net videos? I can't count how often people pointed me to the Dunkey video going "He's so right league so dull with no actual skill, just waiting til late game". Now we're in the reverse where leads actually really hurt if you get behind and....everyone wants them reverted.

To be frank, it's just the nature of League: Those unhappy with the changes are the most vocal while those content are quiet and/or sit to the sidelines.

Blåbæret1 votes

You tell that to yourself, buddy. Enjoy getting shredded by KogMaw on a 4k HP armor-decked tank in 3 seconds and getting your items nerfed because ADCs abuse them to their maximum.

People are never happy, that much is true, but the current state of the game is truly horrible.

ModCaptainMårvelous1 votes

Just as horrible as it was two years ago, when going up 10 kills means nothing because people just turtle and get obscenely tanky to the point where you can't kill them because everyone had great defensive stats and abused the OP tank itemization.

I'm not making excuses for this patch but please don't try to justify that this game state is any worse than the previous ones or it's somehow different. Almost every change I've seen made to league and what people actively complain about was something that was a suggestion or an outcry in the past. Be it a year ago or five years ago.

Taliyah Rocks5 votes

I really wish there were more items that scaled depending on wheter you are ranged or melee. Frozen Mallet already does, and there's no reason why other items shouldn't. BotRK really should deal more on melee and less on ranged. Trinity Force is somewhat already balanced as melee usually spam more often and have higher base AD. I'm also glad that the hydra items are melee only.

scribbles7823 votes

[{quoted}](name=My Hands r 2 Big,realm=NA,application-id=3ErqAdtq,discussion-id=IFK4OGTA,comment-id=0000,timestamp=2017-10-22T02:51:12.014+0000)

I really wish there were more items that scaled depending on wheter you are ranged or melee. Frozen Mallet already does, and there's no reason why other items shouldn't. BotRK really should deal more on melee and less on ranged. Trinity Force is somewhat already balanced as melee usually spam more often and have higher base AD. I'm also glad that the hydra items are melee only.

Pretty sure BORK already does that...

Kaìju3 votes

Nope, it doesn't.

Blåbæret2 votes

ADCs abuse every item they can get their hands on. They got cleaver nerfed, tabis nerfed, armor pen items nerfed, doran's shield nerfed, certain masteries nerfed etc etc. It is time to restrict problem items in order to render ADCs unable to use them.

Rootlo2 votes

And steraks, and qss, and guardian angel, and zzrot, and pretty much every other item in the game

kasfas1 votes

What if it gave half of its regen as a % of base hp regen. I'm fairly sure ranged champs have worse regen than melee ones, especially the ones who need d shield most.

Skorch1 votes

Why is this ALWAYS the first step: "The true first step would be to try giving the passive a 50% efficiency on ranged champions" Why is that what everyone says.

Why does every single item in the game "Ranged gets worse"?

xelaker1 votes

this is a melee circle jerk thread man, get that logic out of here

MkShenGreatAgain1 votes

I agree entirely friend. I think D Shield's in a great place right now.

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