Why do folks want to revert Talon?

Get Ogre Here·9/2/2018, 3:38:47 PM·5 votes·3,428 views

I'm a Talon main with almost 650k mastery points in total and it drives me crazy when people say Talon needs a revert. I hardly played him before his rework so take this with a grain of salt, but I'm going to explain why the new Talon is objectively a better design than the old one.

  1. This Talon has a niche. With old Talon he was just another "Dash/Blink onto the target and kill them, maybe some AOE". This Talon still has that, just in a smaller portion, plus they added the niche of being one of the best roamers in the game, which works very well for an assassin. It's nice that Talon now has something he's known for that sets him apart from other assassins.

  2. This Talon's burst is less instant. Since old Talon had no delays (especially on his W and R recast), he killed people with almost no time to react. Now he has to be a lot more fed to be able to do that and you can actually dodge his W to survive his combos in lane. If you look at Talon montages of both iterations I think you'll know which one you'd rather play against.

  3. His old passive made very little sense for his kit. "Do more damage to enemies that are slowed, stunned, or rooted." Now this could be good, except for the fact that Talon had NONE of these things in his pre-rework kit, so it was just extra damage for no reason and never helped in 1v1's, and it didn't synergize with his kit at all. His new passive rewards hitting your abilities in such a way that you can get an auto off after your combo. You have to actually work to get it off now.

New Talon is just so much more modern and healthier than the old one. What do y'all think?

22 Comments

Pokemonred2009/2/2018, 5:33:45 PM6 votes

Old Talon's niche was 'get into the teamfight and wipe out every single squishy that's there.' His AOE damage was absurd, and pretty much unmatched when compared to other assassins (sans Katarina), especially given item 3077 was one of his core items.

However, his pre-6 felt really weak to me, and his single target burst wasn't as threatening then as it is now.

It feels like they shifted a lot of power out of his late game teamfights and AOE damage into his laning phase and single target burst, which isn't something I personally am too fond of.

That being said, I don't mind his new kit. I just wish the power hadn't been shoved so far into his passive.

D357R0Y3R9/2/2018, 3:41:23 PM3 votes

I would like his old E on Q tbh

Zeromatsu9/2/2018, 5:28:33 PM3 votes

As someone who enjoyed old Talon and don't like the new one I can understand why people want him back.

Biggest flaw in new Talons kit, which is also seen as his core identity right now, is imo his Wall jump. In laning it is literally useless and forces you to roam and get fed elsewhere. It also means that his other abilities have to make up for the lack of damage, resulting in lvl 2 kills.

I really think he is only viable because the meta favors him a lot. With all that squishy targets out there.

Back then I could play him as a team fight champion due to all his AoE damage from ult. But that was one of the reasons he got reworked. So the new Talon might be better designed (is he?), but atleast he was enjoyable for me. New one isn't at all.

His old passive made very little sense for his kit. "Do more damage to enemies that are slowed, stunned, or rooted." Now this could be good, except for the fact that Talon had NONE of these things in his pre-rework kit, so it was just extra damage for no reason and never helped in 1v1's, and it didn't synergize with his kit at all. His new passive rewards hitting your abilities in such a way that you can get an auto off after your combo. You have to actually work to get it off now.

His W and E slowed...

Madsin259/2/2018, 5:01:56 PM2 votes

New talon you just press W and all in level 2 for a first blood. They put so much damage into his passive to make up for the change to his E.

Lane cheese was just was not possible to do with the old talon. The old talon you had to wittle them down with W basically the entirety of the laning phase before you could all in them.

New talon is better in lane and old talon was better out of lane, I miss old talon very much.

Also his old passive synergized with his old W that slowed and his E also slowed(.25s) so it wasn't a worthless ability. It was a passive that only worked when you chained abilities.

TempName548469/2/2018, 4:39:08 PM2 votes

eh old talon was more fun to play and play against imho

myamia2/7/2020, 10:23:34 PM1 votes

old talon was simply more fun and a better realisation of the thematic and concept as a whole. that is all.

Edge of Daybreak9/2/2018, 3:48:34 PM1 votes

I prefer new talon overall I'm just upset that riot handled the assassin rework so poorly as they missed the goals they outlined on a few of them. They touched on talon being guy who just runs at you until he's in gap closer range. I'm like how did we exactly change this? his playstyle didn't really change in regards to him actually engaging on you they just gave him a wall jump. Outside of that he is still just tossing out rakes until he can jump at you. Not really a change there. A revert should definitely not happen though.

Its All Skillzz9/2/2018, 7:28:05 PM1 votes

i only got a problem with his bull shit Wall hopping, makes killing him, chasing him, following him, stopping him, pretty much impossible.

rayzo9/3/2018, 4:43:17 AM1 votes

Hey Get Ogre Here! A more appropriate place for satirical/joke threads would be the Memes & Games section of the forums.

[slayer-jinx-catface]