why supp and jg roles so bad

xGunna1··1 votes·307 views

i feel bad when someone is forced to play sht roles like support or jungle i feel they are punished for 25 min even if in the winning team unfun roles really dependant on other roles like top or mid or adc

riot should give the same amount of xp and gold to all roles so u can't feel useless low lvl and sht items like supp/jg items

players want real items

give justice to supp and jg roles

3 Comments

MysterQ1 votes

I have fun in those two roles.

But I agree, please give support more XP. And gold too but when support get gold the community complains.

afmghost1 votes

The problem is that nobody knows how.

Jungle is tough because while they can farm jungle mobs with (hopefully) no interruption, they are always being attacked by them. Plus, said mobs take a few minutes to respawn. If you clear them too quickly, you can be without anything to kill for thirty seconds. Ganking helps, but the problem is some champions can gank as early as level three, while others can take up until level six to be ready to gank. If all of the enemy laners are fed at that point, you're in trouble.

Support is worse in my book. I heard the saying "you are the carry when the game starts" so many times. This couldn't be anymore wrong. For one, you aren't supposed to farm, so there goes your income. Items that boost income help, but it's by no means as good as farming. On top of that, your job is to help the carry win. This job can be made impossible if your carry isn't good at all. Supports are designed to enhance the team's strength, not provide strength of their own. If the rest of the team is crap, then even the best support would be stuck losing.

I don't see fixes to these issues.

ChompyWulf1 votes

I love jungling. Whether first or last pick on team, there is far less stress in worrying about being countered or countering. Invades and on rare occasions enemy jungler regularly counterjungling can be a huge drag if outmatched, but it's not at all common.

What I love doing most is using Warwick as an aggressive ganker. His Fear AoE is a fantastic tool even if you lack your ult. Build some damage fast, then as you put pressure all over the map thanks to your W passive giving you lots of move speed, and observe your team. Figure out who can and does capitalize on your engages. Work with them most. Start getting tanky so after your Ult and fear are used, you can stay alive and completely disrupt the enemy while your team brings the pain. Rarely do I lack at least one competent teammate that can't turn my engages into team wins. If team sucks, go full greedy hunter and split push. It will take at least three champs to put you down if you get yourself fed, and if they don't collapse on you all at once, you can take them down one at a time. Jungling is a blast with the wolf since his rework.

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