Meddler's Masterplan

Rainfall··44 votes·1,904 views

1.Turn Supports into shield/Healbots.Every support now buildsitem 3190 item 3107 2.Make Tanks walking meatshields.Rip item 3068 3.Profit.

17 Comments

BlâckLotus5 votes

CARRY MASTER RACE POWERRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR

Anidan1 votes

Terry Crews to voice a Carry? Sweet.

AgeOfTheMage2 votes

just imagine a terry crews announcer

Legacy Hydralpha2 votes

#THE ENEMY TEAM HAS SLAIN THE BARON! THEY GOT THE POWERRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR!

hotarse4 votes

The best CC is death. The best way to tank damage is to kill the source of damage. As long as supports and tanks aren't given viable paths to the best cc and best mode of tanking, then they will be utterly useless and LoL will devolve into a game of who can press R faster.

Azure Hamster3 votes

When I play Leona, I don't get Resurrection. So, not every support builds that.

Caitlyn

Mig894 votes

redemption? I dont either

Handy Sandy 13 votes

Then you're building Leona wrong.

Crede7773 votes

A clear identity for each role can be helpful when considering balancing and champ development.

For tanks vs dps here is how I think it should go: It should take the DPS 5 seconds to kill the tank because of the tank's health and resistances. Meanwhile it should take the tank 5 seconds to kill the DPS because of the tank's lack of damage.

Erockandroll1 votes

{quoted}

A clear identity for each role can be helpful when considering balancing and champ development.

For tanks vs dps here is how I think it should go: It should take the DPS 5 seconds to kill the tank because of the tank's health and resistances. Meanwhile it should take the tank 5 seconds to kill the DPS because of the tank's lack of damage.

That basically assumes that both sides will be equal in dueling power. (And neither are suppose to be good duelists)

The problem I see with that is, Tanks get most of their damage in the form of Burst, and not DPS. (If you want tanky DPS, play a Juggernaut) So really it becomes more of a coin toss between nailing the ADC in their first combo, (WTF, He one shot me) or not, and getting melted before you abilities come back from off cooldown.

but buy and large, Carries pretty much get the short end of the self reliants stick, in exchange for their superior objective taking power. Also, Glass cannon means glass cannon. Even if the tank doesn't take any offensive items, the fact that the ADC doesn't build defenses offsets that. So the Tank's ability to damage the ADC really won't worsen as the game goes on. Similarly, if a Diver can Burst you down with just two offensive items, he won't need anything more than that if your not building against his damage.

IxtaliKing3 votes

I'm really hoping Riot does a definitive support update in the pre-season and reworks Enchanters.

manbearswine1 votes

{quoted}

I'm really hoping Riot does a definitive support update in the pre-season and reworks Enchanters.

Just delete soraka. Remove windshitters. Nerf janna's e, buff her w and q.

There, done.

Tobias Brackner2 votes

Every support builds those items because the higher you get in rank the more terrified people are of actually trying new things and learning about the game.

OyddAWqJ5r2 votes

Honestly it's a good temporary or even permanent solution. Having their power focused in powerful support item effects is probably the best way to do it.

gottrjr2 votes

{quoted}

1.Turn Supports into shield/Healbots.Every support now buildsitem 3190 item 3107 2.Make Tanks walking meatshields.Rip item 3068 3.Profit.

I refuse to be a pawn in Riots support sheep creation plans. I refuse to build those items.

Very Hard Engage1 votes

tanks are supposed to be walking meatsacks who provide peel/engage.

what riot really wants..... khazix jungle vs zac jungle.... both have 10 kills? neither will have a problem 100-0 ing you.

Big Lincoln5 votes

zac can't even 1-0 you right now

More from Gameplay

More by Rainfall