Turrets in 8.11
So just to review:
Inhibitor turret health: 3600 -> 3300 Nexus turret health: 3600 -> 2700 Total turret health loss: (3 x 300) + (2 x 900) = 2700
Maybe I sound crazy, but turrets were somewhat weak before and now the two turrets mentioned above have become even weaker. Can anyone explain to me why such nerfs where needed?