Am I the only one who thinks League of Legends can't be balanced by champion nerfing/buffing
I don't know how accurate I am with this but I think this game will never be balanced to a point where most champions will have a use and is viable and people aren't only banning "broken" champions from a subset of the champion pool like how everyone on the boards wants.
You can only blame Riot so much for problems in this game(Like making assassins that are almost impossible to survive against like LeBlanc and Rengar, fk u Rito) but in terms of balancing, nerfing and buffing a bunch of champions or type of champions or items isn't going to magically make this game a place where you can pick anyone and not get fucked on by insert champion or champion type here, it's just going to shift the meta and people will complain about something new.
League of Legends IMO is a MOBA of virtually no counters, there isn't any pick Champion A into enemy's Champion B or worry about Champion B buying Item C and be weakened like there is in DOTA, but more you may struggle at one part of the game, but the next part you may be fine. Look at pre rework Caitlyn vs Vayne for example, Caitlyn could harass Vayne and gain farm easier lane phase due to Caitlyn having a range advantage, but a Vayne could out duel a Caitlyn mid and late game even if Vayne was an item or two short. The problem with this system is that the meta will change and people will just find what type of champions work best and nothing will be solved.
WE NEED ACTUAL COUNTERS INTRODUCED Items I think is the best way at taking this approach , but Riot needs introduce some fear for people who pick certain champions. Here's an example, add an item that can make you immune to damage but not CC so you can actually get away from LeBlanc's one shot combo but still can't be used totally as a free get out of jail situation item. Make items that can blind for a brief few seconds, make items that can knockback, there's dozens of ideas for items that can be made to make room for bans to help team comps instead of banning a champion because he or she is too strong (LeBlanc again) and to make it actually possible to get away from Lee Sin.
If anyone at Riot does see this (doubt it) please do put some thought into ways of countering certain types of champions and put the whole champion making and reworking thing on hold so that we can have a more balanced game.
ult and 