evelynn still requires change
The passive change was an interesting idea but, would it hurt to simply make it 2% of maximum mana instead of lost mana? Furthermore, eve does not build any on hit items outside of aybe botrk. Making her ravage apply on hit effects doesnt improve her viability.
Her issues are as follows. Very poor early.gamage damage Very weak first clear. Very weak early dueling ability. Lack of an identity.
She has no utility. No gap closing. No burst potential.
She does nothing right now that other junglers cannot do better besides walk through yellow wards which, let us be honest, you can go around.
To address her issue i suggest the following.
Q. Base damage increase. Ap/ad scaling normalized W. The same. Alternatively a high cost short gap closer. E. Magic damage based again. Dfg has been removed and it doesnt hit as hard as other champ abilities do like lre sin's Q Ultimate: shield removed. Deals maximum health in damage. Ap ratio reduced slightly to compensate.
This pushes her towards the assassin role rather than a weird fighter/tank/assassin hybrid she is right now