Balancing XP for afk players

AHeroNamedHawke··5 votes·840 views

I've brought this up a few times and was reminded of it in my last game (which I won by getting retardedly fed as Yasuo but thats not the point)

Right off the bat it was a 3v5, both our jungler and support were d/c'd. Morg returns after a minute or two and is 2 levels down, leading to bot losing

Fizz returns 5 levels below me later on and actually gets executed by wolves, providing 0 pressure for our losing lanes while he catches up

So I have to ask again, why do afk players not get passive XP to keep up? If a player is gone for more than say, 3 minutes, they gain enough xp to be 1 level below the lowest level in the game (selected from active players ofc). That way A) you cant just leave the game and come back to compensate the xp deficit from going 0/7 in lane, and B) you actually have a remote chance of coming back in a real game

5 Comments

Chroma Ahri1 votes

I've been that guy before so I know the pain of being back in a game 10 mins later after D/C. Honestly, it's not THAT hard to catch back up, just try and nicely convince your team to group. What I like to do is, say, I'm level 5 and everyone else is level 7-9. I'd actually use myself as bait in a teamfight if they're stupid enough, and if done correctly you get out alive with an ace on the enemy team -- leading to catching up to XP and even gold if you manage to get assists or turrets (by god you should get a turret that late in game with an ace).

tl;dr - Wonderful idea, not on board 100% but still on board with it. I hope Rito actually reads these threads item 2050

What Is Smite1 votes

well to be honest I played a game of teambuilder as fiora jungle the elo for the game was gold 5 to plat 5 being the highest. Our bottom lane leaves the game and then it's a 3v5 with Fiora, Yasuo, Shyvana. But the ironic part is because our bot lane raged we as the 3 man team had about 3-4 levels up on the enemy team since there was less XP to be shared. We won the game but that was mostly because the 3 of us left had all the kills and our scaling overall was much better than theirs with corki/nami/rengar/garen/fizz. I'm not saying that people should not be allowed a chance to get back in the game but that there might be a system in place where those who have not dc'ed or left the game have a boosted xp gain compared to the team without dc's or leavers. So before the do anything to the xp system we need to know how it works and if there are any multipliers for teams that have dc/leavers.

AHeroNamedHawke1 votes

well to be honest I played a game of teambuilder as fiora jungle the elo for the game was gold 5 to plat 5 being the highest. Our bottom lane leaves the game and then it's a 3v5 with Fiora, Yasuo, Shyvana. But the ironic part is because our bot lane raged we as the 3 man team had about 3-4 levels up on the enemy team since there was less XP to be shared. We won the game but that was mostly because the 3 of us left had all the kills and our scaling overall was much better than theirs with corki/nami/rengar/garen/fizz. I'm not saying that people should not be allowed a chance to get back in the game but that there might be a system in place where those who have not dc'ed or left the game have a boosted xp gain compared to the team without dc's or leavers. So before the do anything to the xp system we need to know how it works and if there are any multipliers for teams that have dc/leavers.

That would be due to you all getting solo lanes worth of xp farming and the enemy team not ending while you farm

The general abuse case I foresee is a player afking to give their carry solo farm in a lane then coming back once theyre done farming and getting the compensation xp

Though it'd be better for the support to just roam so I dont think Id be a major issue

What Is Smite1 votes

well thing was I was in the jungle farming and yasuo and shyvana were maintaining the 3 lanes while I maintained 2ndary objective control. We had one 3v5 teamfight in which we ended up just shredding them.

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