Rammus Q

C9 Squeeky ··1 votes·239 views

Sorry if this isn't that clear.

What if Rammus Q was a self-rooted channel but gains movespeed, upon release, based on channel time, that doesn't ramp up or decay? Would that make for more interesting play or would that just make Rammus players (or their opponents) feel bad?

Q Powerball: Rammus roots himself & charges up for up to 3 seconds (Think Sonic the Hedgehog Spin). Gain 20/30/40/50/60% move speed (based on rank) for 3 seconds.

Gain bonus move speed + duration depending on duration of charge time (10% MS every second he charges/channels, minimum 1s charge time). Gain 1 second duration for each 1 second of charge time.

Duration = 3 seconds base + 1 for each second Rammus charges (max +3 bonus). Total 6 seconds.

Numbers are tentative.

2 Comments

Dead flag blues1 votes

Would be annoying to use, I already hate how it became a channeling, making it impossible to do something else during it (item 1402 item 3152 Rammus item 3070 )

So yeah no, his Q isn't always used as an engage tool, and it would remove the ability to escape with it

iPooUnicorns1 votes

I'd rather it just be changed slightly so he can use active items during the Q. Currently, if you try to do this it will cancel your Q.

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