can we stop making no-effort grievous wounds

Big Lincoln··28 votes·1,579 views

item 3033 is stupid enough, getting my healing neutered because a runaan bolt happened to hit me or because someone auto'd me once or because a random AD spell tagged me in its AOE is stupid

so why are we adding equally non-conditional GW application to item 3075 ? just nerf lifesteal, damn, we don't need it in the absurd quantities it exists in, especially after riot made so many items that let supports and tanks heal/shield their entire team

33 Comments

DeusVult19 votes

Tanks need a way to deal with lifesteal, hence the change

I feel bad for the "drain-tank" champs Warwick Swain DrMundo Volibear who are getting indirect nerfs because Draven Fiora etc are unkillable with 2+ lifesteal items and can tower-dive with ease

OHminus1 votes

Vladimir : feelsbadman

Big Lincoln2 votes

is vlad going to auto attack?

Papa Andrei2 votes

Yes actually, he does quite a bit.

Jet Sett3 votes

If you don't mix in autos between your E and Q you won't proc Thunderlord's in the first rotation. Depending on the stage of the game the damage you get from autos is pretty noticeable.

PePsiLemoNN1 votes

Probably nobody will get the new thornmail 1st or 2nd item and after that point Vladimir basic attack damage won't really matter when his Q has a 3s CD

Ralanr1 votes

I might. But I personally hate Vlad to the point where I'll grab executioners first back as Darius top against him.

It doesn't have much of a downside.

Tragulon1 votes

{quoted}

If you don't mix in autos between your E and Q you won't proc Thunderlord's in the first rotation. Depending on the stage of the game the damage you get from autos is pretty noticeable.

This only applies to Vladimirs who run Thunderlord's though. Stormraider's is a popular keystone on Vlad, Deathfire Touch can be used and Windspeaker's apparently works as far as I know with the increased healing.

Salson2 votes

But this implementation is so....brain dead. Why not make it an active item like Randuins, that actually rewards correct use of the item.

HateDaddy2 votes

{quoted}

Tanks need a way to deal with lifesteal, hence the change

I feel bad for the "drain-tank" champs Warwick Swain DrMundo Volibear who are getting indirect nerfs because Draven Fiora etc are unkillable with 2+ lifesteal items and can tower-dive with ease

Tanks deal with lifesteal by building armor. Armor greatly reduces lifesteal. If lifesteal is actually too good, then nerf it. Don't introduce an item that shits on fighters even more.

zxinferxz1 votes

As a Mundo main, I'm used to getting up to 3 ignites per game in the enemy team, also used to having GW on me literally 100% of the time, so I genuinely don't care about it, in fact, I'm glad it's getting added, that way I don't have to bring ignite if I want an early GW source

MavenSong5 votes

I agree in general on this tbh. If GW is going to be a thing it shouldnt just be a tacked on thing. At least on item 3165 you need them to be below a threshhold, even if the item itself is too core on most mages for my liking.

SchmidttyGames1 votes

Mages applying Grievous Wounds never really fit for me. If anything, they should get some sort of "spell shock" effect that hinders mana regen, or reduces it to zero for a duration. Would be fun to use against blue-buffed mid-laners.

Thornmail isn't the real issue with this new item. The 900 gold Bramble Vest with the same effect is the real problem.

DJMason881 votes

I don't think they will ever make a mana effecting ability that works on enemies, because not everyone uses mana.

xWaters3 votes

i forgot this impacts more than just adcs. nerf lifesteal items is the solution.

Clementine3 votes

I'm literally crying

Total Eclipse3 votes

IMO grievous wounds on the AD item is just so uninteractive. Morello's is ok because it's like the nail in your coffin but the AD item is way too free procs

WinTheWarOnPants2 votes

Idk of this specific change, but i like the general direction of making grievous wound a SUP debuff rather that a carry debuff. giving sups more ways to debuff enemies like grievous wounds or reducing defenses on enemies gives them a more active role in the game. IMO item 3165 and item 3033 should have their grievous wound removed and it should be put on items like item 3107 that applies it in an AOE for sups that can't dive into fights, or item 3151 for caster sups that can apply it directly(numbers would obviously be different( like AP removed, but passive applies a def debuff and grievous wounds).

SweedishGunner2 votes

So as a midlaner I now have no way of stopping ADC healing without taking ignite? Doesn't sound that well thought out, plus Morello is only situational Grevious wounds.

WinTheWarOnPants1 votes

Let's not pretend Morello is picked for it's grievous wounds more than like 2% of the time. Morrello is picked becuase it's the best AP item in the game with no real competition. also,

  1. You pretty much take summoner 14 mid every game anyway(generally).
  2. Almost all mids are rotation based and out range adc lifesteal, which makes grievous wounds not that useful for you anyway.
  3. Even if you aren't rotation based or out range like Swain(one of few mids that don't take morrello BTW), you either don't have to worry about it early(because they don't have enough lifesteal yet) or your sup should be grouping to apply the debuff.

Of the all 6 AD mids only 2 have item 3033 show up in their builds(as the last item for both). Lifesteal needs some work outside of these changes, and obviously things will need to be addressed depending on how it affects the game. IMO both life-steal and grievous wounds are something you should be consciously thinking about rather than it being incidental ragarless the healing/greavous wounds of the enemy like item 3812 item 3165 item 3153 item 3139 item 3065 are right now.

Death by Glamour1 votes

I completely agree with you but such a change would need to happen in the mid or pre season it's a pretty hefty change to itemisation.

Rexxiee1 votes

Idk about you but i dont want my sustain being reliant on my support buying overpowered items.

Lifesteal items are fine other than DD who needs a slight nerf, support itemization needs to decently nerfed too.

Big Lincoln1 votes

i would be fine with it if all these changes weren't compounded. lifesteal/AD has improved, crit builds come online a little bit sooner (which was necessary, the game is being made to end faster), and support items have been getting stronger and stronger. it's all just too much right now and could be dialed back a little bit

but if it came down to letting rammus and malphite have grievous wounds easily accessible and nerfing sustain i would gladly choose the latter

AirKingNeo1 votes

GW is like Phantom Hit. Phantom Hit can't be balanced unless you change the champion's kit (their onhit) to base around it. Similarly, GW can't be balanced because it effects healing within kits, making it very hit or miss.

On a side note, I seem the boards have other people than me to preach sense into people!

Only Play Darius1 votes

Well I like how thornmail now has HP and you can get a reflect item for 900G

ChaosThief1 votes

I really do wish that they would make lifesteal and healing more interactive. At the current moment and time though, thornmail will have to deal with this change since it appears marksmen will not be changed for a while.

Akali is SO HOT1 votes

item 3070 Akali item 3070

l Dárius l1 votes

i cant wait for all the tanks to be building this when im playing darius teamfighting is gonna be even more fun HAHahHAHahahH

fuck me

Sun Wu Ryuumoku1 votes

[slayer-pantheon-popcorn] Good bye Darius Illaoi Mordekaiser Olaf Volibear... ahhahahah

But tbh i prefer battle against Juggernaut than... tank.

Ralanr1 votes

I'm ok with nerfing healing in general.

Jorencice1 votes

I'm so fucking confused.

Rather than force an opponent to build an item to lower your life steal thus limiting their combat effectiveness.

You want them to just flat out nerf your life steal so you opponents can build a better item instead?

What the fuck is going on this is like the 4th nonsense thread about this. Why the fuck does everyone want to just nerf their own champions.

Instead of last whisper existing riot should just lower all armor by 40%

Instead of ninja tabis that everyone buys anyway we should just make everyone take 10% less damage from autos...

Fuck it let's just remove all items from the game and make every ability do exactly the same damage.

Skias1 votes

Make Lifesteal take effort and we can agree. Until then, a no effort stat has gotten a no effort solution. I don't see the problem.

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