I love how you guys pretend that Cass's identity was taken away
Even though old and current Cass are almost completely the same.
#Old Cass
Deadly Cadence (Innate) After casting an ability any subsequent abilities cast will cost 10% less for 5 seconds. This ability stacks up to 5 times.
Noxious Blast (Q) Cassiopeia blasts an area with a delayed high damage poison, granting her increased Movement Speed if she hits a champion.
Miasma (W) Cassiopeia releases a cloud of poison, lightly damaging and slowing any enemy that happens to pass through it.
Twin Fang (E) Cassiopeia lets loose a damaging attack at her target. If the target is poisoned the cooldown of this spell is refreshed.
Petrifying Gaze (Ultimate) Cassiopeia releases a swirl of magical energy from her eyes, stunning any enemies in front of her that are facing her and slowing any others with their back turned.
#Current Cass (Initial Changes)
Aspect of the Serpent NEW INNATE: Cassiopeia permanently gains a stack of Aspect of the Serpent for: Poisoning an enemy champion (per second) Killing a poisoned unit Casting Twin Fang on an enemy champion. A maximum of 400 stacks can be held, and grants different bonuses based on the current amount: 75 STACKS: 5% increased ability power. Twin Fang now heals Cassiopeia for 6 / 8 / 10 / 12 / 16 (+ 10% AP) 200 STACKS: 10% increased ability power and gains 25% cooldown reduction. 400 STACKS: 30% increased ability power.
Noxious Blast New ability animation. AP scaling reduced to (+ 35% AP) from (+ 80% AP). Bonus movement speed changed to 10 / 15 / 20 / 25 / 30% from 15 / 17.5 / 20 / 22.5 / 25%. Cooldown increased to 4 seconds from 3. Mana cost changed to 40 / 45 / 50 / 55 / 60 from 35 / 45 / 55 / 65 / 75. Delay increased to 0.65 seconds from 0.6.
Miasma Base damage reduced to 10 / 15 / 20 / 25 / 30 per second from 25 / 35 / 45 / 55 / 65. AP scaling reduced to (+ 10% AP) per second from (+ 15% AP). Slow increased to 25 / 30 / 35 / 40 / 45% from 15 / 20 / 25 / 30 / 35%. Cooldown reduced to 14 / 13 / 12 / 11 / 10 seconds from 9 seconds at all ranks. Mana cost reduced to 40 / 50 / 60 / 70 / 80 from 70 / 80 / 90 / 100 / 120.
Twin Fang Base damage changed to 55 / 80 / 105 / 130 / 155 from 50 / 85 / 120 / 155 / 190. AP scaling changed to (+ 40 / 45 / 50 / 55 / 60% AP) from (+ 55% AP) at all ranks. Mana cost reduced to 30 / 45 / 60 / 75 / 90 from 50 / 60 / 70 / 80 / 90. Killing an enemy with Twin Fang will restore 30 / 45 / 60 / 75 / 90 (+ 3% max mana). Significantly improved poison-detection for the purposes of on-hit cooldown reduction. This includes detecting if the target is poisoned on-cast, meaning the cooldown can be reduced before you've even damaged the enemy.
Petrifying Gaze Base damage reduced to 150 / 250 / 350 from 200 / 325 / 450. AP scaling reduced to (+ 50% AP) from (+ 60% AP). Cooldown reduced to 120 / 110 / 100 seconds from 130 / 120 / 110 seconds.
She was never a "Poison Mage" she was and has always been the "Poison your target and spam E Mage"
The differences between Old Cass and Current Cass are: -Q and W do less damage so she is less of a lane bully -Current Cass scales way harder than Old Cass (due to new Passive)
The similarities are: -Both do respectable amounts of DoT -Both spammed E after poisoning an enemy -All of their abilities have almost the exact same functionality
There are only minor differences between the 2 which involve tiny tweaks to her abilities. All of you people who QQ about her and call her weak are either bad with her or can't accept minor changes.