What if sion got a minor rework?

Paroe·12/20/2019, 7:35:25 AM·1 votes·1,578 views

Passive: Soul furnace; If an enemy or monster dies near sion he gains one stack of soul furnace and two additional stacks for champions, large monsters, and epic monsters. One stack of soul furnace grants 0.1% increased maximum health.

W: Death surge: Sion bathes in the blood of his enemies, granting him 50 / 75 / 100 / 125 / 150 (+ 8 / 10/ 12 / 14 / 16% maximum health) shield. When the shield is depleted, sion releases a wave of blood that deals 50/60/70/80/90% of the shields maximum value to enemies in an area.

15 Comments

VonToothskie12/20/2019, 10:07:18 AM3 votes

His W is currently his best ability, and his passive defines him. I think he's the rare champ who is both balanced and fun to play while being also very fun to play against. His only real balance issue is the tower crushing kamikaze BS (which is not as good as people think). but "Inting Sion" has an easy fix: just make it so Sion cant damage objectives while raging after death. He still gets to do the fun and exciting blaze of glory, he might even get kills while "dead", but he wont be unstoppable when inting downlane

Infernape12/20/2019, 5:21:09 PM2 votes

Tbh it always irritates me that he's the "undead juggernaut" but is a tank.

Ashe mage AD12/20/2019, 9:18:21 AM1 votes

You could edit in live values for clarity maybe. I've no idea what those are for instance as I didn't touch the champ in about 2-3 years now.