The problem of doombot is Teemo doesn't feel like the BOSS

The Deckowner··6 votes·622 views

I have not lost a single doom bot game with the feeling of "omg TEEMO THE SATAN soooo op we can't stop him at all!"

but instead it felt like "fucking udyr's riftherld and dragon red blue buff cracking my tower before I have any time to nuke down teemo" or "wtf Malzahar's 20 voidlings just oneshot my inhibitor tower and inhibitor! I can't even kill his fucking zzrot wtf?"

It wasn't even teemo or the bots who are winning the game, it was just unstoppable minions and summoned monsters killing our base faster than we can dps Teemo. Teemo as the Raid Boss feels more like a sand bag than the Satan he should be.

3 Comments

Mysticman892 votes

Teemo can feel raid bossy on the highest levels when he has like 100k hp and you even kill the 3 bots in his lane, and then just can't dps him down without him melting whoever he focuses. (Although with enough lifesteal and a big janna to provide shield spam, an adc can outlifesteal him.)

In the absence of comps that have specific anti-teemo strats though, he can actually be a pretty big issue. Before I beat level 100 I definitely found myself in a number of games where the team was all waveclear but no dps for teemo and even killing all 5 bots, teemo just stompted through the turrets until bots all respawned and they zerged the base.

Lintu Puck1 votes

that is just the kind of boss he is. the type of boss that slowly approaches with a sheit ton of health, autos that hit like a truck and have decent range, and a never ending swarm of strong minions trying to wreck what you are protecting. it is last stand vs hoard swarm enemy type fight.

MunchCrunchLunch1 votes

bullet sponge. i wish he was considered a champion. and used abilities. like DEATH LASER HELL BEAM. POISON OF SUFFERING.

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