Just wanted to show what a Non-Meta Nami can do.
Okay. I'm generally completely non meta on Nami and several other champs, yet can pull about 66-70% wins on
at Plat I.
This isn't an account that's playing Plat I atm, but a new account that was placed Silver, in game three of my promos.
[img]https://i.imgur.com/xE4cByz.png[/img]
The Zed is ex Gold as is the Lucian, who have been as high as Gold I.
I warned my team of that at level 1, and they kind of shrugged it off. We still managed to start with a 13/3 lead.
However, Twitch didn't respect Zed, and Warwick got caught a couple times after his ganks feeding Zed shutdown gold, and Cho somehow had 9 stacks by 15 minutes. My team basically had the problem of:
-Twitch thought everyone should play around him while he split pushed/auto farmed lanes, and thus never grouped because the grouping happened around Yasuo and Warwick.
-Swain also played a lot of solo, pushing and trying to be a raid boss, to mediocre success, but usually not accomplishing much.
-Warwick, Yasuo, and I, basically held mid and objectives, waiting for the other two to group, and were hesitant to go in at all.
That resulted in 13/3 turning into 14/18, Zed getting fed, Cho getting bigger, Lucian getting a lot of post lane picks, etc.
Anywho..... Eventually WW and Yas clued in that i could keep them alive forever, so they started all in-ing Zed in between Zed killing Twitch solo over and over. Started popping him like a grape every time he ulted, even when he ulted me, and although it took about 40 minutes, we just got to a point where every time Zed died we took a lane Inhibitor, because we could just 3v5 it. After 3 Inhib takes, we just face tanked the Nexus turrets without minions (they weren't there yet) and rotated who tanked while killing whoever came to try to defend them.
Was one of those "we shouldn't win this" games. If I was a Meta nami player, we probably would have lost it.
And no..... this isn't a Death Cap build.
This was simply
which got to about 646 AP. If the game went longer, I was going to trade the Medallion for a Zhonya's.
Old items = best items. New Active items are not nearly as powerful on most enchanters, and the heals overall are better too (2 hit heals on Ebb with AP always heals more on AP than on Healing/Shield items)
Try thinking outside the meta. I'm currently a flat 80% win with this build (granted, outside my actual elo, but at Plat I'm still a solid 68% player)
or
into
depending on what will deal more damage at the 15 min mark. I used to build
more, but I'm a very cautious player and prefer to not die instantly when engaged on.
The rest of my build depends heavily on the situation like
if the enemy has some sort of AOE burst and we're without a tank who'd build that,
if I really need to constantly get an ally out of heavy single targeted CC - otherwise I started going for
. It's far better on tanks.
)
is generally Item 2. (Enables the ability to spam your abilities to move you and your team around, rather than conserving mana for only lane phase/combat. Teams that move faster win faster and get more gold)
has always been a core part of my nami game.
and 
And
or