Hardest champion?
Who do you think the hardest champion to really master is?
I know everyone will flame me for this but I have to go 
I had to feed like 30 games straight with him before I ever started to rek
Who do you think the hardest champion to really master is?
I know everyone will flame me for this but I have to go 
I had to feed like 30 games straight with him before I ever started to rek
Each champion is hard in different ways.
Azir is all about micromanagement and positioning 3-4 things at once.
Yasuo is all about super fast reflexes and being one step ahead of people.
Shaco is all about mind games and tricking your opponents.
Poppy is all about knowing how to exploit her kit and force people into enabling stuns.
Illaoi is all about punishing enemy mistakes, rather than making plays.
Every champion (minus ADCs and champs with no mechanics) has some form of difficulty that is unique to their kit and playstyle.
Each champion is hard in different ways.
Azir is all about micromanagement and positioning 3-4 things at once.
Yasuo is all about super fast reflexes and being one step ahead of people.
Shaco is all about mind games and tricking your opponents.
Poppy is all about knowing how to exploit her kit and force people into enabling stuns.
Illaoi is all about punishing enemy mistakes, rather than making plays.
Every champion (minus ADCs and champs with no mechanics) has some form of difficulty that is unique to their kit and playstyle.
If you had to pick one personal hardest though who would it be? :)
For me personally... probably Zed. I can use his kit, and I can do things with it... but he is just not my style at all. I enjoy getting into the fray and fighting, not getting in and running away. :P He's more about hitting people who can't hit back or won't expect you, and that's just not how I play, unless I'm Eve or Shaco.
I'm used to playing mages or all-in champions. :P Not squishy assassins who pop the second they get focused.
Azir is pretty difficult in my opinion.
Course I main tanks and like to run into danger. I don't make good mages.
It's actually hilarious, as when I ADC a friend of mine says, "No no no ral, do not ADC. Bad things happen when you ADC" or something like that.
I cannot play carries outside of top lane. Even then I prefer not to carry.
I know the pain, getting outta that tank mentality.
Dancing right at the edge of their cast range, then realizing "Oh ____, I go squish." about .5 seconds before you get initiated on, it sucks.
I usually run head first into fights before remembering I only have damage.
I really do not carry well outside of juggernauts and GP.

>
I'll prolly get flamed for this too, but 
In season 1 when I tried him for the first time, I completely sucked. I was so mad I almost stopped playing him. But I stuck with it and here I am 6 years later just about...my favorite and best champ of all time.
I think he is hard to play well against good players as a melee only champ and difficult matchups/team comps...basically if you aren't good then your team is guaranteed a loss.
Cant forget about 
Trying to juggle axes in the middle of a team fight is absurdly hard
Invoker. let the downvotes rain, i'm ready
Nah man, Invoker is just memorization.
Imho meepo.
Nah man, Invoker is just memorization.
Imho meepo.
memorisation and fast cast (you use more than 4 casts in a teamfights :p). I didn't play meepo yet (for now i'm with invoker,abaddon and doom)
Lemme just say this, I'm not a meepo player, but I know his mechanics; quick cast, shift que, control groups, and tab will be your best friends. Oh, and also, if you don't already, buttons for your items.
I use these control groups: 1: for Meepo prime 2: Prime and first clone, (and illusions and necro units) 3: Clones 2 and 3 4: Clones 3 and 4 (Agh's) 5: Everything. All meepos, necro units, illusions, etc.
And if you want you can add me. http://steamcommunity.com/profiles/76561198061630815/
Her mechanical skill slope is so freaking steep.
I picked up zed, and carried my first game with him. He's not hard, and is pretty easy
I've played mechanically complex champs, champs that require good decision making, and knowing cooldowns, and such, but Riven
I played dozens of games with her during her free week, and fed and lost every single one. I could animation cancel no problem, (that's not a hard skill to learn), but I just couldn't get her combos, decision making, or gameplay down.
While I still think there are parts of Riven's kit that are absolute BS, (Her Ult's Bonus AD Rabadon's effect for starters) I understand that she's a fairly complex and difficult champion to learn. Once you learn her though, she's broken as hell. (Raka counters her pretty hard though, a giant AoE silence dropped when she goes in screws her over so hard).
This sounds like a really, really odd choice but seriously, if you've mastered this champion then you carry every game.
Aside from her though, I have to say
and 
Syndra 
I don't think she's that hard I just think she sucks and if you don't play her perfectly you're so ineffective at all stages of the game in any matchup.
[{quoted}](name=A Miss Fortune,realm=NA,application-id=3ErqAdtq,discussion-id=Hgb%%%IO,comment-id=00000000,timestamp=2015-12-30T02:56:37.897+0000)
I don't think she's that hard I just think she sucks and if you don't play her perfectly you're so ineffective at all stages of the game in any matchup.
She typically has a more extreme learning curve on champion.gg than even people like Orianna. Not so extreme right now for some reason, though.
- It's all mechanics, any play you make must be an outplay or else you're gonna get dumped.
- It's all mindtricks and micromanaging. Which is extremely hard to do.
- Micromanaging, landing skillshots, consistent evaluation of pressure, which may harm your ADC. A mastered Bard is the strongest support in the game. Even stronger than 
- extremely complex, it's all about positioning, timing and your ability to farm. Not a champ for braindead people.
- Farming, kiting and timing. If mastered you can solo nearly all of the enemy team.
- mechanics and map awareness must be extremely good to be a feared TF player.
Definitely 
Last night I was palying kindred and syndra was killing me with just Q R rofl T_T
Seems like she took the patch well.
Does her ult cause thunderlord procs with each hit?
[{quoted}](name=Meteor Driz,realm=NA,application-id=3ErqAdtq,discussion-id=Hgb%%%IO,comment-id=0003,timestamp=2015-12-29T21:41:57.780+0000)
Last night I was palying kindred and syndra was killing me with just Q R rofl T_T
Seems like she took the patch well.
Does her ult cause thunderlord procs with each hit?
Yep, her ult alone can proc Thunderlord's.
I feel like
and
are honorable mentions too
has to be one of the hardest in my opinion.
In my opinion Azir is the most difficult champion in the game to actually master.
Toss up for me between Azir and Bard. Azir's micro-management is just wayyy to much. Bard has to cast his abilities perfectly without an ounce of a mistake. But little to nothing can tango with you when you've mastered one of them and are playing them in their respective roles.
Those are 9 of whom I think is the hardest. Why?
Azir- how is he not hard?!?!?
Draven- Axe juggling is pretty ridiculously hard if you want your max amount of dps
Ekko- Depending on who you're against, managing to land your w can be fairly hard
Ezreal- Every single ability is a skill shot. Aside from Arcane Shift
Lee Sin- I can't even Insec when I'm already behind them.
Orianna- Knowing on whom to place your ball can be quite difficult. Sometimes even knowing where it is can be hard.
"Oh I'm going to put my ball on
for when she goes in"
(goes into combat)
(out of combat)
ults "...."
Viktor- Wow that Laser was not suppose to go there!!!!
Yasuo- OMG I DIDN'T MEAN TO E THAT WAY
Zed- (will be flamed for this one oops) Many people believe Zed is "oh I press R, and you die now" but nope. Zed requires you to have the following 1) patience 2) observation skills 3) knowing where your shadows are AT ALL TIMES. Go in at the wrong time? Dead. Go to the wrong shadow? Dead. Where even is my shadow? Dead.
I can't fully get on board with the Zed part.. As someone with like 4 games on Zed, I find that switching to a shadow (even if i lose track of it) is often confusing enough to my opponents to help me run away. I know this isn't always true, but you make him out to be much less forgiving than he is.
Fair enough, your opinions are different than mine aha
THE most mechanically complex champion according to Rito. I think. And I gotta admit - he's pretty hard. Though at least doesn't feed completely if you suck because of his absurd range.
I think the first mage I bought. I remember feeding so hard with this guy... everyone agrees he's hard, but mastered? That is why you never see a good TF below plat. Actually that's not true. But whatever.
Yep, Bard is definitely difficult. But when you see that AD Bard top vidya... makes you rethink some things about Bard support. I think he's especially different because his auto attacks actually do something as a support (Aoe permaslow ftw).
I've also seen a really good
. 1v3'd a triple. Now, that shit isn't as impressive with people like Kha'Zix or Katarina who have resets and can kill their target before their target does anything, but Draven?
And last but not least -
Repeatedly smash your face on the keyboard. Srsly, this guy is so easy that once, when my mouse broke and I could only attack move (Mundo attack everything he see!) I barely died and helped my team with a teamfight and survived with my ult.
Kindred. She has to kite well, drop her ult's properly, manage her passive VERY well before 20 minutes (otherwise they lose a huge priority on Baron), ABUSE ALL MISTAKES, abuse her kit to take out her targets perfectly. It's just daunting, and when someone knows how to Kindred on either team, it's over before it began, a lot like Pantheon. But harder.
Mechanically hard, or hard to do well with? Because Yasuo might have a high difficulty, but unless your opponents are good they'll probably fail to deal with him properly and fail to take advantage of his weaknesses.
MY bet for most difficult champion always goes to
. With
being a close second. Not only was Cass dumpstered into being hideously underpowered, you have to micromanage your poison to spam her E and that's ALL she's any good at anymore. Her E is basically a lackluster Azir soldier in terms of sustained damage, but much shorter in range and easier to mess up. Azir is more complicated, but even a bad azir can stand behind his team, toss soliders out and click people. Cass HAS to get into the fray and risk death... and if she bungles a single E onto a non-poisoned target she immediately stops being able to hurt anyone, leaving her a sitting duck at short range.
Uhm...
or
?
With so limited kit you gotta make wonders creatuvely to make them work
Frankly, it depends more on the player than the champion.
When Draven was first released, most people were joking that you'd need a psychic-tier brain to micromanage his kit. I took it as a challenge and almost immediately found out just how overpowered he used to be when you knew what you were doing (this was with that OP stacking bleed passive). Even after he became more balanced, he's recognized as a truly terrifying snowball champ. But I didn't really find his juggling difficult, because orb-walking is something natural for me on any ranged champ. It's just how I play them.
Meanwhile, I can't handle playing Singed unless my opponents are stupid on the level of AI.

and maybe 
In terms of playing perfectly, I'd say the hardest would have to be
.
In other terms, whichever champion is playing against
and isn't good enough at dodging skillshots.
Just a few off the top of my head,
with knowing when it's safe to catch an Axe or when you just need to let it go can be difficult. Especially when you get some CDR or AS
needs good timing when to use alpha as it's his dodge, gap closer, (can be) a large part of his damage, when to use meditate as a heal or an AA reset, damage reduction, or when to keep healing. Also needs to keep a timer of approximate cd of enemy hard cc to better know when to alpha
balancing shadows, having to know when to go all in, among other things. Plus he has to keep track of enemy cooldowns, and since he's countered by
a good zed needs to keep track of enemy CD of that.
micro skills
I'm not saying that Gnar is hard, per se, however, from what I've seen sometimes people can have a hard time in balancing controlling the rage bar. (I haven't played him however I imagine it might be a little hard at least. Please correct me if I'm wrong.
I can't figure out Yasuo at all. Every time I see a good Yasuo my eyes turn green with envy. He's so much fun watching even when he's kicking my ass. Whenever I see one struggle I cry. Azir and Shaco's are second- both require knowing exactly what's going on everywhere else and pinpointing your own CD's to make a play actually matter.
A Z I R S Y N D R A O R I A N N A C A S S E O P I A
or 
I'm terrible at
but still managed to get 20 kills and two triple kills in a game with him, and I only had one other champion with a knockup, don't think he's really that hard.
In terms of actually playing really well?
definitely. In terms of playing well enough to not be a liability? 
is an outplay machine if you master him, thought he is probably one of the hardest champion to play correctly
