You know, we wouldn't need a 'warded' ping if wards telegraphed that they were there
If wards gave some clue that they were there, if they telegraphed their presence, then we wouldn't need a 'warded' ping. And if wards telegraphed themselves, they could afford to grant vision in more interesting, powerful ways and even be FREE. And players wouldn't need a specitic anti-ward counter-item, because the way you counter such wards is to use the information they give to avoid them entirely, i.e. actual stealth gameplay. http://b-i.forbesimg.com/erikkain/files/2013/03/ground_zeroes_snake-e1364431963760.jpg _Imagine, a stealth game where the things you're trying to sneak by can't be seen. _