I need a rioter or someone who know his stuff to explain some masteries how they work!!!

Phuc Dat Bich··1 votes·439 views

Runic Armor: +1.6%/3.2%/4.8%/6.4%/8% bonus to all shields and healing on you (includes lifesteal and regeneration) About This mastery does it work with the life steal that provide the machete vs monster? and if yes it goes at 16%? (The new machete would give 8% life steal vs monsters)

Bond of Stone: +4% Damage Reduction. While near an ally this bonus is doubled and 8% of the damage they would take from champions is dealt to you instead (cannot reduce you below 15% Health). About this mastery how it work? i mean what if you are with 4 allies which ally would "protect" and you would recieve 8% of the damage they take? or does this work with all 4 meaning that you may "tank" 32% damage of the damage that the 4 allies took? and which target ressistances would take in factor? yours? i mean lets say someone hit an ADC with 100 damage the adc would have lets say 50 armor the damage that you would tank is the damage that this target you take or you will tank it as it hit you and lets say you have 200 armor the 8% that you will "tank" would hit as it hit you and not the target with the 50 armor? this mastery is kinda weird and it need an explanation!

Feast: Killing a unit restores 20 Health (20 second cooldown) (This mastery really need a buff...)

4 Comments

Romans VI XXIII1 votes
  1. Runic increases it all by 8%, so 10% LS would be 10.8% LS, 100HP shield would be 108 HP shield. ext ext.

  2. Yes it applies to ALL allies near you, and before their damage reduction.

  3. 20 is greater than the currets on at 3.

Phuc Dat Bich1 votes

{quoted}

  1. Runic increases it all by 8%, so 10% LS would be 10.8% LS, 100HP shield would be 108 HP shield. ext ext.

  2. Yes it applies to ALL allies near you, and before their damage reduction.

  3. 20 is greater than the currets on at 3.

1-So with the 8% life steal vs monsters it wouldnt be 16% life steal with that mastery?

2-This may lead to be at 15% hp in 0.1 second because 4 people would recieve damage and your MR/Armor wouldnt take any factor of how you will tank it so i dont think this mastery worth at all even as a tank support....

3-3 every minion this would be 20 every 20 seconds so meh..at 20 seconds you can kill 2 waves or 1 if you do the math is kinda the same but still it need some buff

Romans VI XXIII1 votes
  1. no 8% LS turns into 8.6ish % LS. It increase it by 8% so its like multiplying it by 1.08.

  2. It applies before their damage reduction, but your reduction still applies to it. Ext. your ADC takes a 100 damge hit. u absorb 8 of it then they take th other 92, which is reduced then by their resistance. the 8 u take is also reduced by your resisistace. Make sense? And yes it will be very nice on tanks, specailly support tanks.

  3. waves spawn every 30 seconds. so you can get 3 procs every 2 waves = 60 HP. old one = 3 per kill 2 x(3 x6) +1.5(Large every few waves as well) = 37 IF you kill every minion*** So they are not equal, but the 20HP burst can be more usefull i think. Like you kill your enemy but they ignite you and its gunna kill you, proc this and u might survive! Also this is a tier 2 mastery, so it shouldnt be that powerful/impactful like exactly what they are going for, and exactly how it is.

Phuc Dat Bich1 votes

{quoted}

  1. no 8% LS turns into 8.6ish % LS. It increase it by 8% so its like multiplying it by 1.08.

  2. It applies before their damage reduction, but your reduction still applies to it. Ext. your ADC takes a 100 damge hit. u absorb 8 of it then they take th other 92, which is reduced then by their resistance. the 8 u take is also reduced by your resisistace. Make sense? And yes it will be very nice on tanks, specailly support tanks.

  3. waves spawn every 30 seconds. so you can get 3 procs every 2 waves = 60 HP. old one = 3 per kill 2 x(3 x6) +1.5(Large every few waves as well) = 37 IF you kill every minion*** So they are not equal, but the 20HP burst can be more usefull i think. Like you kill your enemy but they ignite you and its gunna kill you, proc this and u might survive! Also this is a tier 2 mastery, so it shouldnt be that powerful/impactful like exactly what they are going for, and exactly how it is.

1-meh now i am kinda sad i wanted to use that mastery for jungle but meh :/

2- i see i see

3- i just dont feeling it lol

Anyway thank for the help

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