My Ideas on a new AP JG item (REUPLOADED)

D2Vincent··1 votes·337 views

NOTE: I'm not saying we should replace Runeglaive, but AD junglers have 2 JG items technically, so AP junglers should too. (Not too worried about tanks atm since they don't vary too much when it comes to Cinderhulk)

So I had my own idea for a JG enchantment for AP Champs that don't really benefit from Runeglaive's spellblade ability. So here it is:

NEW JG ENCHANT: Warlock enchant color: teal/cyan builds out of: JG item + Fiendish Codex + Amp Tone Stats: 80 AP %10 CDR 250 Mana Unique Passive: Spellbound: Every time an ability deals magic damage (excluding lane minions), you get 1 charge. At 10 charges, the next ability will apply a %40 slow for 1.5 seconds. At 20 charges, the next ability will consume all charges and stun the target for 2 seconds and deal magic damage equal to %20 of the user's AP. It will also deal lesser damage to surrounding enemies in a shockwave.

Also, The stacks will be 15 and 30 for AoE and DoT damage, or maybe have the damage value be halved (10 stacks = %40 for .75 seconds, and 20 stacks = stun for 1 second and deal %10 AP damage)

It's something I thought up while thinking how the preseason is somewhat pushing mid-lane mages into the jungle, yet Runeglaive doesn't really offer anything good for them. I do have some considerations of some of the things that it does, like should enemies be able to be hit by multiple shockwaves, or whether or not the shockwaves will trigger the stacks itself. Personally, I'd LOVE to see the return of JG Karthus myself. Riot feedback is appreciated!

8 Comments

Clockwork Mouse1 votes

Rengar only needs to use his abilities 5 times before his becomes boosted. 20 stacks sounds like a grind, would be better if it was something like a skill shot spell stuns after 5 stacks, and an AOE or click spell slows.

D2Vincent1 votes

[{quoted}](name=Clockwork Mouse,realm=NA,application-id=3ErqAdtq,discussion-id=HZaaJIOM,comment-id=0000,timestamp=2015-11-15T17:41:36.575+0000)

Rengar only needs to use his abilities 5 times before his becomes boosted. 20 stacks sounds like a grind, would be better if it was something like a skill shot spell stuns after 5 stacks, and an AOE or click spell slows.

I only stated that it would trigger by doing Magic Damage to an enemy, Rengar is an AD Champ so it wouldn't work.

Clockwork Mouse1 votes

20 stacks is too damn much, you want your jungler to be ganking, and him saying "Wait guys i am only at 16 stacks" when you need him would not be good. having it at 5 stacks and fdifferetn effects based on what kind of spell it is would allow the jungler to gank a lot more.

RisenDarkKnight1 votes

Rengar has magic damage... (his w)

D2Vincent1 votes

maybe give a stack for each tick for DoT?

Asayake 5150glow1 votes

I want another AP jungle item (even though when I jungle, I go Diana, because I hate buying lich bane on her), but imagine how OP this would be. We could take it to the midlane - Viegar getting a 2 second stun on his Q at 20 stacks - as well as 20% more AP scaling. I think it should be more like Warrior - gives Cdr, AP, and Magic pen.

D2Vincent1 votes

[{quoted}](name=da plazma pika,realm=NA,application-id=3ErqAdtq,discussion-id=HZaaJIOM,comment-id=0002,timestamp=2015-11-15T18:13:16.742+0000)

I want another AP jungle item (even though when I jungle, I go Diana, because I hate buying lich bane on her), but imagine how OP this would be. We could take it to the midlane - Viegar getting a 2 second stun on his Q at 20 stacks - as well as 20% more AP scaling. I think it should be more like Warrior - gives Cdr, AP, and Magic pen.

hmm....maybe have it exclude lane minions?

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