Junglers Impact Games WAY Too Much Right Now

Best Ekko NA··8 votes·926 views

Seriously like I feel that if I don't Jungle, it doesn't matter how well I do in any lane. Someone on my team feeds horribly and we lose. Junglers are TOO STRONG and HAVE TOO MUCH INFLUENCE ON GAMES. I started 4-0 in my last game, but it didn't even matter. The enemy Zac was running around doing whatever he wanted and no one could stop him. This isn't just a rare occurrence, every account I play on and every game I play I can see the overwhelming domination of the Jungle position over every single other role. It's not so bad when two Junglers are evenly matched in terms of skill but when one person is lacking it becomes a one sided affair no matter how good the other player(s) are. It's simply too hard to shutdown a 7,000 health Nunu, or 4,000 Health Zac, or a fed Vi or Lee Sin who can get anywhere and kill you with mashing 1 combo. They snowball their teams much better and it becomes impossible to come back.

It's so depressing when you do well every game but you still lose because your Jungler can't keep up with the enemy Jungler. It's terrible. I can't even express how shitty I feel that as a solo laner when I get off to a good start and it doesn't mean a god damn thing because that 5-7k health Nunu or Zac is completely unkillable from just running around farming and then walks up and enables his team to trash yours. I honestly couldn't say what needs changed but I do know right now that something needs adjusted somewhere because Junglers are just too damn strong.

8 Comments

Marshbouy1 votes

How do you possible just nerf this though...?

Big Lincoln1 votes

by not culling vision and warding every season

or by not trying to discourage jungle farming altogether (which riot has admitted is a season 7 goal)

catastrophicSkil1 votes

yeah the game is mostly about mid/jungler synergy but idk about junglers impacting the game TOO much maybe certain champions are really strong but i don't think it's the jungle position

The Deckowner1 votes

Zac has about 2.2K base hp at lv18.

To reach 7K hp he will need to build 4.8K hp.

That is literally 6 Warmogs.

A 6 Warmog Zac will get cut like butter since he has no resistance.

Best Ekko NA1 votes

[{quoted}](name=The Deckowner,realm=NA,application-id=3ErqAdtq,discussion-id=HP1QFOLE,comment-id=0002,timestamp=2016-11-06T02:01:53.759+0000)

Zac has about 2.2K base hp at lv18.

To reach 7K hp he will need to build 4.8K hp.

That is literally 6 Warmogs.

A 6 Warmog Zac will get cut like butter since he has no resistance.

You misread my post haha, I said 4,000 health Zac, not 7,000. I know it would be really hard for Zac to reach 7,000 health but for Nunu that's not a difficult feat at all unfortunately which is pretty sad.

Divewing1 votes

That's what happens when you gimp vision this hard. People can't reasonably protect themselves at any stage of the game without sitting in base because there is no possible way to get enough wards to cover yourself. What's more the new way sweeper functions basically makes it 2 for the price of 1 with ward clearing.

Nyanza1 votes

Don't worry, rest assured that Rito will ruin the Jungle like they do every season. They already plan on adding plants.

Talisid1 votes

I mean, there's a reason Zac has a 60% ban rate.

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