Katarina and her Ult.

SettDownShutUp··2 votes·329 views

I love it, it's amazing, it deals incredible damage.

But it needs counterplay beyond "Stun me before you take 2 ticks in .5 seconds with .3 seconds latenc-TOO LATE"

Why not have the damage ramp up over the duration of the spin? Still deal the delicious total damage, but give players a chance to GTFO and live. It would also allow her to keep her burst, as her later daggers would be even more threatening.

5 Comments

WinBoat3 votes

Um, Kat's ult is fine the way it is. Gonna downvote you, sorry man.

First off, she can be CCed by all means in all types of forms. Pretty sure you can interupt her with knock ups, and yadda yadda, so a smart team would do that right away against her. She would be pretty much useless for anyone who picks her above Silver(that's if anyone plays Kat high elo's cause usually they don't).

So that in essence would be a big nerf to her since her laning phase sorta already sucks anyhow.

SettDownShutUp2 votes

It's fine, (the downvote that is). Knew it would be an unpopular opinion,

Lugg2 votes

I used to be one of the people complaining about Kat. However, once I got enough experience dealing with her, it was pretty easy to shut her down.

Now if my teammates would just stop feeding her....

Mecha MaIphite2 votes

If you can't CC her within 0.25 seconds (excluding people with delayed CC, like Veigar or Ekko) of when she starts ulting, you have a bad reaction time and deserve to lose the teamfight.

Treeofwar1 votes

the counter play is really any cc that is not a slow so like thresh flay or vi Q or vi ult or trundle pillar so it has a lot of counter play.

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