If and when Riot nerfs Gangplank, don't increase his Q mana cost when csing

IsIsGankedParis··1 votes·535 views

If you didnt play pre rework Gangplank, his mana issues for farming with his Q were garbage with the scaling mana cost, despite the mana refund.

If you do increase the mana cost on his Q, let it cost refund mana to cost 25 mana if he last hits with it.

So basically right now it costs 50 mana and refunds 25 mana if he last hits with it.

If they nerf it to cost 70 mana at rank 5 again, to refund to 25 again. This would be a nerf to Gangplank when he spams Q on the enemy without killing them and leave his farming untouched but we can nerf that as well so that his Q refunds no mana if he last hits with barrels.

Thoughts?

4 Comments

Solash1 votes

They're actually lowering the mana cost to 40

BUT, it no longer refunds on kill.

Jbels1 votes

{quoted}

They're actually lowering the mana cost to 40

BUT, it no longer refunds on kill.

Which has the same effect of increasing it's mana cost. It used to effectively cost 25 mana if you could keep landing Q's, now it will cost 40

magic pole1 votes

better get good at Q'ing barrels :)

Anu3isII1 votes

The thing is that they want him to be a little riskier. If he has a good matchup , he will spam barrels and kill you slowly while scaling and farming with ease.

In a bad matchup... he can just spam Q from max range with not too much risk. I saw some of them building tear when they were losing and literally shot every possible minion they could while using ult anywhere on the map or just to protect his tower when he needed to back.

A lane with a competent Gangplank will be either snowbally for him, or just another stale farm-fest.

The old Gangplank had big problems with mana and I'm grateful they fixed them , but he needs to pay for his bonus-gold income.

PS: Your idea is good , but I don't find why he can't max his E( or W?) to avoid the higher mana cost on his Q.

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