And thus the Banshee's rush begins
RIP 
RIP 
RIP
. But the raw MR is reduced, so I guess you get a little bit more breathing room if you can land spells.
rip
Ahh yes then players will wonder why they're not doing the same levels of damage before and realize that banshee is an item for early if you want to play defensive only and farm up or something. This is like when I see an AD assassin build edge of night first or AP mage building abyssal first after the changes.
Ahh yes then players will wonder why they're not doing the same levels of damage before and realize that banshee is an item for early if you want to play defensive only and farm up or something. This is like when I see an AD assassin build edge of night first or AP mage building abyssal first after the changes.
There is a difference between not doing damage and losing your ability to lock down someone for your combo completely.
Damage level have barely changed, but there are champions who rely on a set up to do their job.
Mhm, Banshee is a bad early game item tho. Late game and mid game I imagine it's gonna be pretty annoying for assassin players and your hard engage champions. Most burst mages who are constantly throwing out spells will be fine.
I think an even more annoying item right now is GA, it might start becoming more meta and although buying GA early isn't a thing if it becomes a standard pick games are gonna become really frustrating at least for me.
Im glad ap is getting their ap eon. Fair and balanced item right here

Q stuns... blocked
"BUT I WANNA PLAY!"