Damage is so stupid right now.

NvestmentPlanker··4 votes·608 views

ACTUAL Tanks are meaningless and it's all about building full damage or bruiser. Tanks no longer have a place on the Rift. You wanna build tank? Play a cancer assassin/fighter and build them bruiser. Ekko, Yasuo, Fizz, etc. Real tank champions that rely on CC, teamfighting, and peeling for carries are no longer viable. It's so sad. Oh i'm sorry, Poppy is viable in Proplay. Other than that it's GP, Rumble, Gnar (builds at least 2 damage items in Frozen Mallet and Black Cleaver), Jayce, Trundle ( only picked to counter Poppy) toplane. Tanks simply cannot keep up with all the available flat and % pen. I cannot wait until ADC's can no longer abuse the Ghostblade, Black Cleaver, Duskblade build.

12 Comments

BIackfox2 votes

Hey, another one of these threads.

NvestmentPlanker1 votes

honestly. I don't even care what you commented. i'm upvoting it because of your name.

Handy Sandy 2 votes

damage has feelings too u cant just call it stupid :c

Meep Man2 votes

Actually Damage isn't broken, but Tank items are at an all time low. If you look at the history of Defensive items, there are a ton of nerfs to them:

item 3083 Warmog's Armor

  • Used to provide 1000 Health instead of 800 Health
  • Used to instead provide 1.5% of max health regeneration every 5 seconds from 200% Base Health Regeneration (Used to not provide insane out of combat regeneration, instead more in-combat regeneration)

item 1011 Giant's Belt

  • Used to provide 400 Health from 380 Health

item 3143 Randuin's Omen

  • Used to provide 70 Armor instead of 60 Armor and 10% Critical Strike Reduction
  • Used to also slow enemy movement speed by 10% upon being hit

item 3068 Sunfire Cape

  • Used to deal 40 damage per second at all levels instead of 25 (+1 per level) damage per second

item 3065 Spirit Visage

  • Used to provide 70 Magic Resist instead of 55 Magic Resist
  • Used to provide 20% CDR instead of 10% CDR (Used to only increase self-heals by 20% instead of all heals by 25%, but that's not all that huge since GW got bigger in the game)

item 3102 Banshee's Veil

  • Used to provide 500 Health instead of 300 Health
  • Passive Cool Down used to be 25 seconds instead of 40 seconds

item 3110 Frozen Heart

  • Used to provide 100 Armor instead of 90 Armor
  • Used to slow Attack Speed by 20% instead of 15%

Runic Bulwark

  • Was removed from the game
  • Provided: +300 health +20 armor +30 magic resistance UNIQUE Aura - Legion: Nearby allies gain +10 armor, +25 magic resist and +10 health regeneration. Nearby minions gain an additional 50% armor, magic resist and health regen.

item 1409 Cinderhulk used to be Spirit of the Ancient Golem

  • Provided: +200 health +20 Armor +10% cooldown reduction Passive UNIQUE: +25% bonus health UNIQUE - SAPPING BARBS: You gain 60 HP/5 and 45 MP/5 for 5 seconds whenever you take damage from a monster. Additionally, monsters who attack you bleed for 5% of their maximum health over 3 seconds (maximum 150 damage). Sapping Barbs cannot deal lethal damage. UNIQUE - CONSERVATION: You generate Conservation stacks every 1.5 seconds, up to 80. Killing a large monster will consume up to 40 stacks and grant 1 bonus gold per stack consumed. You may only be in possession of 1 Gold Income item.
Mr Broken Wings1 votes

Yasuo and fizz are pretty shitty tanks ourdays if you know what you are doing. Ekko is aids, but thats about it. Poppy is meta and she fits the tank theme pretty well imo. I dont agree that tanks are useless, they are actually decent and do their job. Gnar is tanky bruiser, that counts dude. Even in the tank meta tanks build damage items most of the time ( only time they didnt do that was when sunfire was enough damage to 1 v 5 and that was cancer) Its just not cinderhulk meta anymore where the team with more tanks instawon a game~

FaytalityHD1 votes

Vaynes damage is stupid yeah other than that though tanks like Olaf and Hecarim are stipl very viable and even overpowered choices.

NvestmentPlanker1 votes

I had forgotten about those two champs that can successfully build tank. Hecarim is OP while Olaf is borderline. Olaf depends on the rest of the 4 teammates going full damage. I've seen Hecarim's 1v5 with only Triforce. It's digusting.

Zeli1 votes

and instead of finding a way to play around this issue, you decided to complain about it. lul

Slythion3 votes

really? what you said was the equivalent of "deal with it lul"

it's his legitimate opinion and if you can't respect that idk what you're doing here

DireXcon2 votes

saying "lul" in 2k16 LUL

Zeli1 votes

His legitimate opinion is wrong lul

MadViking1 votes

Honestly I build full tank with Nasus now, I ditched building Trinity Force for Iceborn after the R buff, and I find myself mega tanky and living longer than what seems possible in team fights after I ult.

There have been so many occasions where I would be in a heated team fight but manage to live for a long ass time before I go down or not go down at all. I find myself asking more and more, how am I still alive right now?

The only time I feel like when tanks get shredded is when the ADC and mid laners get super fed early.

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