OMFG RIOT WHAT HAVE YOU DONE TO CHO-GATH

XElite109··1 votes·360 views

Cho-gath is an anti casting tank who's always had insane amount of burst damage but with the cons of low mobility, no escape, and no stick, and a mildly difficult q to land but never have I ever seen him in a more broken state. You guys gave the burst tank's Vorpal strike a slow worst then a Rylias Crystal Scepter and Frozen mallet!!! A GUY WHO DOES MORE DAMAGE THEN A FREAKING FULL AP MAGE HAS A 2600-3100 gp ITEM IN HIS ARSENAL AT LVL 1. If he's really too weak then just increase his q radius or knock up time, maybe lower his q's cooldown so that its not too punishing if he misses but don't go and overload his kit with every form of damage and utility possible! Its not right for a champion to do double Darius' max ult as damage, the slows of a Nunu's q (a champion who literally has 2 attacks) as autos, full rotation burst of an Annie, crowd control and tank of a leona, silence of a pre-nerfed Kassadin, and sustain of a Nasus. all you need now is for you to give him the highest base movement amongst all champions (Yi,Panth,Lee) and a dash and he'll be the biggest balance mistake you guys ever made.

1 Comments

QuantumToast1 votes

What I dont understand is that riot doesnt see that cho needs so little to make him kind of balanced. I really like his new E as it is way more interesting as the old one. And thr %hp damage makes him finally to a real tank (flat damage as a tank is meh. And full ap cho is busted). But now that the E slows, riot could just remove the slow of his Q so it isnt THAT easy to close up to a hit enemy. And maybe just change the 100% bonus max HEALTH of stoneplates active to a SHIELD equal to 100% of ur max hp. Has the same effect, but removes the stupid interaction with chos ult. He really doesnt need it since his kit is strong enough on its own.

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