Should Champion Core CC Scale with AD/AP/Health?
I'm not talking about things like Fiddlesticks E or anything. I'm talking about champions who's only reason or one of the main reasons for being picked is to throw out that form of crowd control (Kennen's Passive, Malphite Ult, Ashe Ult, Nautilus Passive, Varus Ult, etc.). I think it would make these champions played a good bit more if say, for every _____ amount of AD/AP/Health, these champions' form of crowd control increased in duration or effectiveness, similar to how Randuin's Omen effect has it's slow duration increased by 1 second for every 200 Armor and Magic Resist.