Let's talk Zed

Omiwom··8 votes·678 views

I know everyone thinks the 1 second delay is justified, but it hurts him in so many indirect ways. It's hard to see that because everyone hates playing against Zed so they want him to remain dormant, but he is in a rough spot right now.

The delay just overall reduces what he has to work with and cuts his strategic options. He can't team fight anymore because of it either. His ult already had counterplay. It's the most telegraphed ult out of all assassins (save for Ekko). There's plenty of time to react to it while he's marking you and before it pops.

Remember how everyone hated Lee Sin? Riot never nerfed him and he's not doing that well in this meta. Like Lee, Riot should have just left Zed alone. He only functions in certain metas and this is not one of them so there was no need for the nerf

9 Comments

TheRakkun4 votes

Last I checked Assassins weren't supposed to have teamfight potential (Fuck you Katarina ).

He still has that 1v1 potential on anyone he's just a lot easier to take down in teamfights which is how assassins should work IMO

lTaiwaneseJesus2 votes

LOL so true

Simpumba4 votes

As a zed main I agree. I've given up on zed today due to the tank meta, all that cc plus the 1 sec delay gets me killed almost every time. Plus lategame I have to deal with the adc having a qss and all their ap champions having a hourglass. Honestly assassins are in a really bad spot right now. The funny thing is they nerfed zed due to his diving ability but fizz can dive with his troll pole which is what, 5 seconds with 40%cdr?

Edit: Downvoted for giving my opinion as a zed. Love this community.

Vincent Lucius1 votes

Didn't down vote, but I do disagree with you. If you got CC'd and blown up chances are you dived in while the tanks were in the area with all of their CC off cool down and tried to blow up a squishy instead of getting a team mate to get the tank to blow their CC on them or waiting for the chaos of a team fight to jump on the ADC or mage. Also, your name is "let's get fizzical" which implies a little bit of Fizz love.

Tl;DR: Zed is fine, he just requires better timing rather than the "jump in whenever and blow someone up" thing he did before with no chance for retaliation from his opponents.

s LessThanThree3 votes

Low elo whining is the main cause behind the Zed nerfs.

They don't know what counterplay is they are used to clicking buttons like in WoW

Only Play Darius2 votes

Problem with Zed is he is all-in single target who is completely reliant on his ult. Which is why item 3157 fucks him over so much.

Every other assassin can switch targets or find a way to bait out the hourglass. Zed can't.

Early Season 5 he was tier one because of problems with tank and mana itemization. Zed was brought in line once those problems were rectified and no one was really asking for a nerf when he got it. However, i'm happy they nerfed him the way they did. I would much rather see a 1 second delay than nerfs to his damage or base stats etc.

1000angrybees1 votes

Pretty sure assassins arent supposed to have free reign and kill people without retaliation

that's what you'd call 'unfair.'

Dedrius1 votes

Zed is actually not that bad right now, he is viable just not strong like he always has been. You now need to actually play him well to be successful

WolfChases1 votes

Zed would be fine if Riot actually listen to comunity opinions and ideas tho...

During the era of ''NERF ZED'' threads I posted so many ways how to nerf him and leave him healthy and strong but I bet no one from Riot actually saw that. My Ideas may not be the BEST ONES but they are actually better than their change to his ultimate and attack speed nerf.

As the former Zed main with 800+ Zed games in last season I said this:

  1. example: Reduce the AD scaling on his E against minions so he can't clear minions better than mages that are supposed to clear better than assassins but leave E as it is against champions. Conclusion? - Assassination potential would remain the same but his laning phase and splitpush potential would be toned down.

  2. Add a range scaling on the 2nd (recast) part of his ultimate (similar to how Nocturnes R range scales with level just MUCH less range ofc. 1st lvl R range would be 500 scaling to 600 and finally 700 at rank 3 ultimate so it's not global anymore. That would make him less safe in teamfights and in enemy ganks early game when he uses his ultimate to juke around.

  3. Reduce his AD scaling on E overall but make it deal bonus damage on Death Marked targets. Conclusion? Zed's teamfight AOE damage potential would be toned down but his single target post ultimate damage would be fine so his assassination potential would remain intact, also, that would make him more ultimate reliant.

But, there's Riot and their ''logic'' - Lets make the most fluid assassin clunky and retarded in order to make him ''healthy''

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