Assassins need BOTH their mobility AND damage MASSIVELY nerfed.

94372148··3 votes·839 views

There's literally nothing less fun in this game than watching one of 20 assassins seen in EVERY game pop out of nowhere to one shot me in .33 seconds (not an exaggeration!). Their dmg is FAR too reliable. Their mobility is FAR too much of a safety net. They're literally just braindead idiot champs that treat every other champion in the game as food for their fun while the person that didn't play [insert mobile assassin here] gets to just watch them fuck their combo up and still one shot them. Or even worse fuck their combo up and then just go eh, fuck it, I'll just run away.

5 Comments

MagicFlyingLlama2 votes

Posting on a 30 throwaway so we cant tell this is just a cork VI problem.

Reksee1 votes

Mobility and damage, assassins need both. While I do agree damage of assassins can be atrocious sometimes the character that one shot you in 0.33 seconds had to have been fed. And fed assassins will one shot people.

Sergeant HbA1c1 votes

Even when AD assassins have (literally) zero kills and assists, they have waaaaaay too much initiative because of items like item 3147. It gets even worse if you're a mage and they rush a item 3155.

This leaves two options: rush a item 3157 and play a hyper-defensive game which **will ** result in you losing lane, or going balls-to-the-walls aggressive and pray your jungle comes for an assist/secure.

I'll never understand why the balance team is so determined to punish mages for doing their job.

Meanwhile, assassins can not only do approach their role haphazardly... but they also have better wave clear because of lethality items and/or item 3077.

Having been around since season 2, I remember back in the day when a Zed would rush item 3153 and item 3071 as their core items. Even when thunderlords decree was still a thing, he still had to successfully pull of an entire combo to secure his kill. If that didn't work, he could top off that last bit of damage with summoner 14.

Back then, if that happened, I knew I deserved to die for whatever reason(s) that allowed that exchange to take place.

Compare that to now, where he just needs to throw his shadow onto you, spin, then toss shuriken. BOOM. There goes 3/4 of your HP, and that's just if he's running item 3134 and you have a maxed item 3191.

The thigh guy2 votes

[{quoted}](name=Sergeant HbA1c,realm=NA,application-id=3ErqAdtq,discussion-id=HEVUAPix,comment-id=00010000,timestamp=2019-02-01T21:14:39.689+0000)

Even when AD assassins have (literally) zero kills and assists, they have waaaaaay too much initiative because of items like item 3147. It gets even worse if you're a mage and they rush a item 3155.

This leaves two options: rush a item 3157 and play a hyper-defensive game which **will ** result in you losing lane, or going balls-to-the-walls aggressive and pray your jungle comes for an assist/secure.

I'll never understand why the balance team is so determined to punish mages for doing their job.

Meanwhile, assassins can not only do approach their role haphazardly... but they also have better wave clear because of lethality items and/or item 3077.

Having been around since season 2, I remember back in the day when a Zed would rush item 3153 and item 3071 as their core items. Even when thunderlords decree was still a thing, he still had to successfully pull of an entire combo to secure his kill. If that didn't work, he could top off that last bit of damage with summoner 14.

Back then, if that happened, I knew I deserved to die for whatever reason(s) that allowed that exchange to take place.

Compare that to now, where he just needs to throw his shadow onto you, spin, then toss shuriken. BOOM. There goes 3/4 of your HP, and that's just if he's running item 3134 and you have a maxed item 3191.

It also doesn’t help that assassins defensive utility on their items now makes them unkillable.

The thigh guy1 votes

{quoted}

Mobility and damage, assassins need both. While I do agree damage of assassins can be atrocious sometimes the character that one shot you in 0.33 seconds had to have been fed. And fed assassins will one shot people.

Issues arise when a 0/4 zed roams into my lane, misses his w, ult, spin, auto, ignite me in the span on 2 frames and I still die.

He missed the only part of his kit that was dodgeabke there. And still gets the kill.

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