The patch rundown says everyone should be able to play their favourite champions...
I was watching the patch rundown for 5.11 and while I think it's largely an excellent patch (I'm sure Aatrox mains are very happy right now), I found the comments on champion diversity to be really baffling. If the goal of the balance team is really to allow every player to play their favourite champion without thinking "Maybe they'll get buffed to be playable in the next patch" then what explains the state of Elise?
She has a continuous play rate of less than 1%. She is the #1 example of a champion that people are too scared to play, even when they're huge fans of her. Cloud 9's Meteos says she's one of his two favourite ever champions (alongside Zac) but he doesn't find her fun to play anymore because it goes wrong every time. From his exchanges with TheOddOne on Twitter it seems like she's become a running joke among competitive players.
This patch had buffs for a variety of champs that Riot justified by saying they were vaguely undertuned - Caitlyn, for example, was buffed because she wasn't excelling in the tank meta, which was unexpected for her. That is fair enough, but Caitlyn is a champion with a 16% pick rate and a 49% win rate. Those aren't bad stats, but because she wasn't appearing in competitive play despite the meta favouring her, she was buffed. Elise has a 1% pick rate, a 42% win rate AND she doesn't appear in competitive play (despite the tank meta supposedly favouring her % HP damage AND her being one of the classic examples of a champion who specialises in competitive games). How is she not much more desperate for buffing right now than champs like Cait?
If you want players to feel like they can play anyone they want then please do something about Elise. Right now I don't feel like I'll ever get to play her and I'd really like to get mastery points on her eventually.