No evelynn buffs? Warwick nerfs are also too harsh.

Bears Dont Care··3 votes·614 views

I can understand nerfing skirmisher and devourer because they were the main culprit for the issues occurring. Why nerf his ult's base damage though? Why nerf his AD steroid duration?

Nerfing the former weakens his already rarely occurring ganks whch has pushed WW players into building CDR to gank more often. Nerfing his AS steroid did nothing but severely hinder his already slow jungle clearing. Could you revert the AS steroid nerf so that his jungle clearing isn't even more abysmal than it is currently?

As for Evelynn, its been complained about since the beginning of 4.20 that even with the base armor increase she is still having a very hard time in the jungle. Is she ever going to be addressed in the near future? Global changes are nice as a whole, but they don't affect everyone equally, and when you refuse to nerf champions like Lee sin, you only further restrict the number of jungle based champions who are viable.

As it is, I think there are two areas to be addressed.

  1. Specific champions. Evelynn, still has a a lot of problems in the jungle. She has no sustain. Her mana costs are really bad right now. Her survivability is poor in the jungle. WW was nerfed too hard, reducing the duration of his AS steroid forces him back against fast clearig junglers like Lee sin who are also very effective at counter jungling and have high utility and high base damage. By the way, nerf Lee Sin. The community has made it quite clear he's a problem. At this point, its just damaging to the game and your own reputation to leave him as he is right now.

  2. The jungle. Maybe an exp buff? Its very hard to gank successfully when you're 2 levels below a laner. The gold buff was very helpful.

5 Comments

Muted Summoner1 votes

He could easily clear the jungle at full hp when he backed.

Bears Dont Care2 votes

He could easily clear the jungle at full hp when he backed.

That isn't the point. he can still stay full health, the issue is that his clear speed is slow and was always vulneralbe to counter jungling. This makes it even worse.

Muted Summoner2 votes

He could easily clear the jungle at full hp when he backed.

That isn't the point. he can still stay full health, the issue is that his clear speed is slow and was always vulneralbe to counter jungling. This makes it even worse.

I can see that being a problem in solo q. When you get invaded hopefully ur team helps out. Its a problem most champions have against lee sin/etc. I really think WW didn't need the nerf it was the items that made him stronger than he needed to be. but he really needs a whole rework imo.

HYPERBOLOCO1 votes

Eve was hugely reliant on spirit stone for sustain. She just needs some form of health restore; possibly some form of heal on hit while her E is active.

Warwick has unfortunately fallen to Riot's notorious ability to inconsistently and indiscriminately stack nerfs onto FOTM overpowered champions. His damage has been brought in line and I'm happy with that but they need to revert the changes to his ultimate cooldown and W duration.

By nerfing durations and cooldowns you are not effectively nerfing damage but rather ganking/team-fight presence and utility. He is reliant on his Ultimate to gank/teamfight and reliant on his W to get him through the jungle quick enough so he can gank/teamfight.

the Anarchit3cht1 votes

The only change I can see them reasonably making is to revert or lessen the changes to his AS steroid/Ult CD

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