How many years before Riot realizes lethality is the worst decision they've ever made
Let's take armor pen the thing that was made to snowball early game. Tone it down by about 33% early but make it scale to about 133% later. And then lets add even more items to it that just add raw damage to already early game kits that are basically doing true damage to everything but tanks.
PSA: Assassins and ADCs can never be balanced as long as lethality is the state it is in. Right now ADCs are balanced around being hit for true damage by an assassin in a duration so short that not even pros have the reflexes. I've watched pros and high elo streamers die in .1s to Rengar. No one in their right mind can say that is okay. And it's not even just him. It's how his class is being balanced. Honestly
and
are straight up broken by design. They give no counter play to the champion facing them. Absolutely none.
I may not be a top tier player, but I have played enough of this game to understand that lethality has backed assassins into the one shot or be one shot role and that's pretty damn f'd up if you ask me.