3 0 1 and worth 1000g shutdown. yea that slows the game down and prevents snowballing
good job riot. that sure slows down the snowballing.
edit. 4 1 1 now. worth 850g. gj riot
good job riot. that sure slows down the snowballing.
edit. 4 1 1 now. worth 850g. gj riot
How'd she manage a 1000g bounty with only 3 kill? 3 Kills should be 600....
The bounty listing on the scoreboard included the base kill gold as well. I explained the breakdown in my other comment.
you are forgetting that your CS counts into your bounty as well as of this patch. so you can be 2-0-0 and have the most farm and still give a big shut down gold not just the 2 kills you have but the amount of cs you have
welcome to preseason 9. where riot literally does the opposite of everything they said they wanted to do.
300 gold from the kill brings it to 700 gold
The regular bounty for 3 kills in a row is 600 gold.
That means the only addition from the patch changes was 100 gold to your bounty.
chat said kha got 1k gold for me. its broken just like everything else this preseason
Yes, but that isn't all from the bounty. The scoreboard tally puts all the gold from your kill in one number. You would already have given 300 Gold just from being killed. That's the default amount and wasn't changed.
You also would have given up 600 gold from having 3 kills in a row. Likewise that was not changed.
This leaves only 100 gold unaccounted for, which is the result of the new bounty changes. That isn't broken.
Also, having high rewards on snowballing players absolutely prevents it from getting out of control. If I'm against a 3/0 Evelyn, that games looks like a nightmare. But when I see that if I kill her I get gold to buy my core items that get me back in the game, then I have a chance to win.
Snowballing isn't just when the enemy team is ahead. It also happens when you are, and the enemy team deserves just as much of a chance to turn it around as you do.
kha killed me twice and got 1850 gold. unless i flash charmed him, he killed me 24/7 after that.
Kill Bounties 1-3 KILLS 0/150/300 gold (unchanged) 4 KILLS 375 gold ⇒ 400 gold 5 KILLS 450 gold ⇒ 500 gold 6 KILLS 500 gold ⇒ 600 gold ADDITIONAL KILLS +50 gold ⇒ +100 gold
NEWMinion & Monster Gold Bounties NEWBUY THE FARM If, since their last death, a champion has earned 250 more gold from minions and monsters than the enemy team's average* during that time, their bounty increases by 50 gold, plus another 50 gold for each additional 150 gold their advantage grows by thereafter. MATH *Average is determined by dividing the enemy team's minion and monster gold by four, rather than five, based on the four sources of income on Summoner's Rift (top/mid/bot/jungle). Modes with smaller teams divide by the number of champs per team instead (ex. 3 for Twisted Treeline).