Yasuo change idea, give me some feedback
i thought about his kit a little. i thought about what makes it truly so disgustingly hard to deal with? his windwall is annoying, yes, you can play around it.
but even when yasuo goes 0/10 at 20 minutes he can still come back and carry the game, and i think i'm pretty clear on why it's happening.
believe it's largely due to his absurd x2 crit chance passive. i mean, give me one reason he should get x2 crit chance while no other crit based champion be it ranged or melee literally has that going for him.
it allows yasuo to build both bruiser and adc items at the same time since adcs need 4 crit items to reach their potentinal maximum damage and yasuo just needs IE and shiv or some other zeal upgrade . the rest he can build bruiser.
combined with his survivability with W and his passive he just gains tons of stuff for just having this x2 he also builds bloodthirster that gives his a shield ontop of his passive shield.
so basically yasuo gets 3 shields(w,passive,bloodthirster) and he gets adc damage with 2 items AND, he gets to build bruiser items like

Best of all worlds, jack of all trades. i think that x2 passive should be changed to make him get 100% on 3 crit items. it would punish him mid game if he is hard feeding and didn't get 3 items yet and it would deny him basically of having so much good items to choose from since he would have to build 3 crit items, bloodthirster, boots, and then only one more defensive item to choose from.