Nerf Illaoi's laning and level 6 and buff her late

Photos of Ghosts··2 votes·424 views

In particular her E's range should increase per rank or champion level, so as to have more utility in teamfights. She should NOT be able to 100-0 a tank as soon as she hits 6.

7 Comments

Nanuk Pihoqahiak1 votes

Sort of related, but once she spawns the tentacles party during a team fight, it's impossible to read anything that's going on. For a game that wants to pride itself in clarity and counterplay, telling what's going on when you have 20,000 tentacles flailing everywhere is a bit much.

Bootleg Gay1 votes

I never have a problem finding and avoiding the tentacles. They do have a long spawn animation.

Nanuk Pihoqahiak3 votes

Not really my point. Once a fight starts and you have tentacles laying down their crush animation, along with their models swinging around, discerning what's happening in the chaos is a nightmare. I don't really care about the tentacles so much as what's happening during the fight.

Bootleg Gay1 votes

I'm saying the the huge animation gives everything away. I don't find it tough to see anything in a team fight, even with Illaoi I the game. She is honestly pretty clear to me; move, or be killed.

Photos of Ghosts1 votes

>minion block

Quantum Lotus1 votes

She has 0 cc and her skillshots are extremely slow. She is fine.

Photos of Ghosts1 votes

She has slows, so not 0 CC. Slows work in the laning phase when you have by default more AD than the enemy, hence nerf her early (where she has the tools to do fine and is doing more than fine) and buff her late where she can't bring too much.

More from Gameplay

More by Photos of Ghosts