Karma Focused Resolve/Renewal Rework (Allied Effect!)

Fikule··5 votes·705 views

Please give Karma's tether an allied effect again. This would allow her to have, in effect, two ally and two enemy spells.

CURRENT SPELL Focused Resolve RANGE: 675 / 1000 COST: 50 / 55 / 60 / 65 / 70 MANA COOLDOWN: 12 ACTIVE: Karma forms a tether between her and the target enemy champion or monster, dealing them magic damage over 2 seconds at 0.66-second intervals and granting true sight of them for the duration. MAGIC DAMAGE: 60 / 110 / 160 / 210 / 260 (+ 90% AP) If the target does not break the tether by moving out of range, they are rooted for a short time. ROOT DURATION: 1 / 1.25 / 1.5 / 1.75 / 2 Renewal MANTRA BONUS: Focused Resolve heals Karma for 20% (+ 1% per 100 AP) of her missing health upon being cast. Renewal scales with ranks in Mantra If the tether is not broken after the 2 seconds, Karma is once again healed for 20% (+ 1% per 100 AP) of her missing health and Focused Resolve's root duration is increased. BONUS ROOT DURATION: 0.5 / 0.75 / 1 / 1.25

SUGGESTION Focused Resolve RANGE: 675 / 1000 COST: 50 / 55 / 60 / 65 / 70 MANA COOLDOWN: 12 ACTIVE: Karma forms a tether between her and the target champion or monster, dealing them magic damage over 2 seconds at 0.66-second intervals and granting true sight to enemies for the duration or a damage reduction for a tethered ally. MAGIC DAMAGE: 60 / 110 / 160 / 210 / 260 (+ 90% AP) DAMAGE REDUCTION: 15 / 17.5 / 20 / 22.5/ 25% (+1% per 100 AP) If an enemy target does not break the tether by moving out of range, they are rooted for a short time. ROOT DURATION: 1 / 1.25 / 1.5 / 1.75 / 2 Renewal MANTRA BONUS: Focused Resolve heals Karma for 20% (+ 1% per 100 AP) of her missing health upon being cast on an enemy. Renewal scales with ranks in Mantra If the tether is not broken after the 2 seconds, Karma and any tethered ally are healed for 20% (+ 1% per 100 AP) of their missing health. Focused Resolve's root duration is increased. BONUS ROOT DURATION: 0.5 / 0.75 / 1 / 1.25

2 Comments

IxtaliKing1 votes

Looks interesting except for the bonus root, bonus root sucks. Tank Karma players would probably really like this.

SilverSquid1 votes

Any suggestion that brings some duality back to Karma will get my upvote. It might not be perfect, but it sounds like a good base idea. Also what KingKold93 said; bonus root is stupid.

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