Premades Vs solos. Weird "solutions" on Riot's part.

LatetotheRace··8 votes·467 views

This is just a recap for those of you who don't know exactly how this all works.

When a premade is unable to find another premade of equal skill, the system seeks out smaller groups or solo players. We all know this so let's proceed. So it doesn't seek out players who are equal skill of that of the individual skill levels of the players in the premade, it instead searches for better solo players to play against the group.

So take this as you will, just remember that solo players have higher mmr than groups in any given game. (For the most part) But yea... Either get a boost of confidence as a solo player, or gain a bit of respect for that solo player in the team.

This is just an example of how shoddy the "solutions" riot came up with are. Simply playing against better players isn't a viable solution at all :/

(Waiting for riot to lessen the maximum gap that players can queue up for ranked with. From a maximum rank difference of 9 as it is currently, to possibly 3 or 4 max......)

2 Comments

Alüe2 votes

Riot needs to take a look at a different solution if Dynamic queue is causing so many issues. I feel as though they have sunk to much time and money into this system, that it would be a waste to scrap it. As Scarra has said they are going to have a problem on there hands, players have been and are increasingly becoming upset. Which if history has shown, a mob mentality on a poor decision in a game usually leads to its death.

Mojihito6662 votes

It is impossible to balance dynamiQ with MMR metrics.

Simply impossible, the only solution is to scrap it.

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