Why is Atma's Impaler being deleted when this game has so few itemization options?
Once in a blue moon I build
(yes on
too) because it works in very niche scenarios.
I get that it's a bad item in itself and isn't as cost efficient as it once was - this is not a reason to remove it. What is the harm in leaving an item available if you know it's bad?
You couldn't rework 15% crit into increased 15% ad and leave it as an armor, %hp to ad, +%15ad item?
Why is the one and only armor + ad item in the game being deleted while
is allowed to remain when it's far more problematic while providing armor + ap?
