So I assumed your "Syndra rework" was tied to the mastery of sphere positioning.

Craft Zeppelin··12 votes·7,366 views

And now you are just ditching them ALL and just adding MORE damage as if it wasn't enough? We Syndra mains want enjoyment of sphere POSITIONING because she is a control/nuker. Please add some more creativeness to our kits rather than just slapping "15% more damage" on her.

Yes, we know that triple sphere was extremely problematic, but you can do better.

9 Comments

Rins Thigh Socks5 votes

If she's easier it means she can have the discrepancy between good Syndras and bad Syndras reduced and that'll make her not a Ryze-tier champ.

Also it'll make her ult do less because the strat in pro play is give Syndra blue so she can Q Q W first ball Q for easy 6 ball ultis.

MrHaZeYo4 votes

Shes getting her old passive for q back. Im ok with this.

Häxel2 votes

We Syndra mains want enjoyment of sphere POSITIONING because she is a control/nuker.

We Syndra Mains? Last time i checked the Syndra Reddit they mostly were happy this change is made, for exampel this: https://www.reddit.com/r/syndramains/comments/8dsf83/syndra_passive_change_for_q_15_extra_dmg_to/

Seems liek syndra maisn want to paly Syndra how her Lore describes her and how her Ultimate enforces her: As a powerfull sorcerer(witch?). Witht he idea to Burst people down adding just more Damage to Syndra seems fine for her Mains

What i kinda think is funny how Syndra Passivechanged over the Seasons: Prior to 6.9: Q deals 15%Bonus Damage to champions,W Slow Duration increased. 6.9: Q duration increased, W can now grab 2 additional Spheres. 7.1: W now deals additional 20% Bonus True Damage. 8.9?: Q now again deals 15% Bonus Damage to Champions.

So over the Seaons Syndra first had 1 Direct Damage Increase and a Slow Increase, than 2 Big Utility Increases which increased both her Ult Damage strong by resetting Spheres, than less Utility for aoe stuns and max sphere Ult but more Damage on her W and soon now again less Utility for max Sphere Ults but more Damage in her primary Poke ability. So basicly Damage just went up, than nerfs happen to balance the kit change, than damage icnreases again up, than again balance nerfs for the second kit change, than damage again up , than again balance nerfs for the third kit change and now the damage will increase again and guess what will probably happen the next few patches or when she finaly sees proplay in the Summer Split? Yea, probably again number nerfs to her ;) [sg-syndra] [sg-zephyr]

Slythion1 votes

link to your source please?

MrHaZeYo1 votes

Its on pbe, theyre putting her old Q passive back instead of the new one.

Dope Solo1 votes

15% seems like a lot. Do you think its an a good trade off for 2 sec less duration?

MrHaZeYo5 votes

Well, it wasn't overly broken when it was her passive before the Mid Season Mage rework. It also makes getting those huge Sphere ults a whole lot harder.

Syn is in a tough spot right now and I think this will actually help those who are good with her, while it should make those who suck with her still struggle. Her Q in team fights is pretty easy to hit but in 1 v 1 fights it's pretty easy to dodge.

Personally as someone who has played a good amount of Syn in my career, I like this change, and it won't turn on until Lv9 when she can max out her Q.

Dope Solo1 votes

Yeah, more damage is hard to complain about, unless they want to throw in some penetration.

Sir Rouge1 votes

I am really confused by this post.

**1: ''So I assumed your "Syndra rework" was tied to the mastery of sphere positioning.'' **

  • For her Q passive change, yes, but for the W passive change, not at all. It made hitting teamwide stuns very easy, actually taking away the mastery of sphere positioning. 2: ''And now you are just ditching them ALL and just adding MORE damage as if it wasn't enough?''
  • 15% more damage on her Q was her old passive. Her Q right now deals less than it did pre-rework level 9+. I can agree that 15% bonus damage to champions is kind of a boring passive and that it could be better, but it rewards hitting your skillshot, which is good.

They are reverting the Q passive because of how her ultimate works. Right now, you can get 6/7 sphere ultimates too easily with the Q passive. It could be there if her ultimate worked differently.

Also, I don't know what's up with this comment section. **''If she's easier it means she can have the discrepancy between good Syndras and bad Syndras reduced and that'll make her not a Ryze-tier champ.'' **

  • Other way around. Getting a 6/7 sphere ultimate won't be easy anymore, which makes her harder to play. Putting the power change into a skillshot makes the champion harder to play.

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