MR scaling
Just a few thoughts about MR and scaling.
First, why is scaling MR only on most melee champions? It's not consistent across the board; there are some melee champs that still haven't received scaling MR for no known reason (in Galio's case, it was supposedly because of his passive, but now that means about as much as someone telling you that they main Bard).
Secondly, why is it only melee champions? It's not like ranged champions are that much harder to hit with spells. More often than not, they're easier to hit with spells because they tend to have less mobility, and their range rarely puts them out of reach of spellcasters.
Third and finally, why is it the same amount of scaling MR? It's not that way with Base/Growth Armor stats, so why is MR standardized like this?
and pre-rework
, who work like ranged bruisers, can afford not to have MR growth. Putting aside the recent rise of mobile ranged champions, even immobile ranged champions have an advantage when dodging spells, since their distance gives them a bit more time to anticipate them, and therefore react to them in time. By contrast, a tank diving headfirst into a
is not going to have as many opportunities to avoid her spells, for example, even if they do have one or more dashes.
) was to create "itemization gaps" -- those champions' lack of MR would force them to compensate via items -- but that's also a decision he mentioned wanting to go back on, since it didn't quite achieve those results. Some melee champions, like
, have no scaling MR because they're intended to be more vulnerable against mages, and Xypherous also mentioned shaving off the MR growth on more damage-oriented fighters like
and
.
,
,
,
, his most core item. Cutting 15 MR from the item was a significant hit to the gargoyle, and definitely not one that he deserved, so it's only fair that he got some direct compensation. In contrast to this is when Riot nerfed Lich Bane and compensated many of it's most prolific users. Among those not compensated, however, was Kayle, and I assume Riot justified that by the fact that Kayle honestly deserved a nerf at the time.
, and he has his ult. And they don't need to balance around scaling MR on other champs when they can just scale around health. Also, it has the benefit of making magic pen easier to balance and more reliable. Tbh, Riot doesn't seem to like MR in general, they've totally gutted the MR options we've had avaialable this season. Why exactly is a mystery to me.