I wish Riot would add a little minigame to Soraka's Starcall.
Okay. Heal me out. (Pun intended)
You know how sometimes..... Soraka's kit seems heavily disjointed as a coherent, "synergistic" kit, and many Sorakas just drain their HP for W use, and generally don't learn how to use her well?
Well... I had an idea.
What would happen if part of Starfall Call (Q) was a minigame, where Soraka gains some small increase to her self heal from hitting Starfall?
My reasoning?
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As a game goes on, Starfall gets less effective at working to keep Soraka alive versus a HUGE portion of the champion base. She's one of a rare few champions that after awhile.... usually just becomes fodder. Both her team feels she's bad, and the player playing her feels bad. In other words, she has more room for self utility.
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A good Soraka player could use Q and W's Synergy to better train how to use them, and work on hitting more. Atm, I average about 20k damage a GAME with Soraka. Most other Soraka's I've seen rarely have over 9-11k damage done, meaning they aren't effectively using the synergy or heals. A minigame which increases Starfall's heal slightly would encourage people to play her better.
What I'm suggesting is something like this:
For every instance where Soraka hits Starcall, she gains .05% AP ratio to her Rejuvenation per Half Second.
What this would translate to:
10 hits = .5% increase in AP ratio. 50 hits = 1% increase 100 hits = 5% 200 hits would = 10%
The current rate of heal is 7-11 + (5% AP ratio)
A realistic game might get to 70-90 hits, so I'm looking to potentially add some 1.5% AP ratio when people are playing correctly.
On
, that's roughly an increase from 17 heals per half second on 340 AP..... to about 22.1 per half Second.
It's not huge, takes a lot of work...... but it'd help her sustain herself better.......
So let's discuss?
Solid idea? Criticism?
[sg-soraka]

