Let's face it - Yasuo is a problem, and not just Tank Yasuo

SSShutTheDuckUp··4 votes·1,087 views

Right at the moment Yasuo averages above 60% winrate across the all regions with the E -> Q -> W skill order. - I just checked it OP.GG. And it is not just Tank Yasuo, if you check his core builds you may see something as ridiculous as almost 72% winrate for toplane Yasuo with PD -> IE -> BT in EUW. In NA the same build for toplane Yasuo averages at 73%. While it is understandable that players build these items when they snowball, and Yasuo is supposed to snowball hard - it is still above what I would expect.

I have faces quite a lot of yasuo players and what I've always felt to be his most annoying, unfair and overall bad mechanic is his windwall. Like really - this spell has the power of an ultimate, without being an ultimate ability. Just compare it with other champions' shields: Morgana's E protects only one member and blocks only magic damage, and only a limited amount of it. Sivir's and Nocturne's shields work for only one ability. Taric's ultimate protects potentially the whole team, but only from damage, while doing nothing against CC ones For 2.5 seconds, after 2.5 sec delay. At 160 / 130 / 100 seconds CD. Yasuo's wall protects potentially the whole team from both CC and damage, as long as they are projectiles, while doing nothing against non-projectiles. For almost 4 seconds. At 26 / 24 / 22 / 20 / 18 seconds CD. With 40% CDR Yasuo can almost negate so much of the enemy team for 3.75 seconds, every 10.8 seconds. Like... fair AF. And I am not even mentioning his double crit chance in a game, where AD stacks multiplicatively, because of critical hits. But nevermind this.

My suggestion is: Hit his wall. Is should block either certain amount of projectiles or sertain amount of damage. Or both.

Just my opinion here. Feel free to disagree as much as you want. That's what I have though while playing against this champion.

Thank you for taking your time to read and answer. Hope you all have a wonderful day!

18 Comments

Daxanater1 votes

pls

Calabok1 votes

i agree. nerf that farthead

JoshuasDaddy1 votes

I'm a yasuo main and if the windwall would be removed and not be nerfed in any other way thats the best nerf he could get for yasuo mains tanksuo will still be op

SSShutTheDuckUp1 votes

Probably. But he would be a lot less irritating to face.

JoshuasDaddy1 votes

if i didnt like the champ i would rather let the tank build be nerfed so players who have 10 games on him and build tank dont have 50percent winrate

SSShutTheDuckUp1 votes

I am not saying you are wrong, but with his current win-rate I believe both tank and damage Yasuo should be toned-down. However I play only normals, i play for fun, so I point what is most anti-fun (for me) in his kit.

GULAG 4 U1 votes

People build CDr on yasuo? That's quite funny.

Dynikus1 votes

if he was actually at a 73% winrate, riot would hotfix nerf him. 3rd party website winrates aren't accurate at all, and all of them say something different.

SSShutTheDuckUp1 votes

It is only for specific build core, which I pointed above

Dynikus1 votes

if it's for a specific rare build, then there's not enough data for it to be accurate.

SSShutTheDuckUp1 votes

Go check it. The win-rate is consistent in all the regions

Handy Sandy 1 votes

Yasuo's windwall would only be able to block one projectile, excluding minion damage.

Remove that way you can remove .5 seconds from your E or Q or whatever. I know it takes great timing and skill but wtf? Cooldowns are cooldowns and you can't just change that. No other champion has something like this, no champion SHOULD have something like this.

Instead of the way he can't dash to the same unit again in a certain amount of time, he just can't dash in a selected area around the unit where he dashed for a shorter amount of time.

SSShutTheDuckUp1 votes

Some interesting ways he could be nerfed. Kinda shows how over-overloaded his kit is, don't you agree?

Handy Sandy 1 votes

[{quoted}](name=Awesomeasf ck,realm=EUW,application-id=3ErqAdtq,discussion-id=GggVGq75,comment-id=00050000,timestamp=2016-08-28T00:44:04.988+0000)

Some interesting ways he could be nerfed. Kinda shows how over-overloaded his kit is, don't you agree?

Yea, I find Karthus to be a pretty good counter to him though.

SSShutTheDuckUp1 votes

My go-to counterpick is Irelia. The salt that come from Yasuo players calling you "OP champion with broken DMG and absurd tankiness" is priceless. Not that they are wrong though.

Edit: Zyra is also good, however if you misstep and die one the lane is lost

Zero Skill Tank1 votes

IMO wall is fine blocking infinite projectiles, but it should have a delay of some sort - not a long one, but one that gives possibility to land a projectile on at least if it's shot at close range.

The reason I think so is because most champions have one projectile landing which is the most important, i.e. Teemo wants to land blind, and Brand wants to land stun on Yasuo. But since windwall has non-existant cast time, a good Yasuo will just watch your animations and cast windwall the moment you cast your important projectile - not earlier, and not later, meaning that this crucial projectile is generally speaking unusable. Now, with a slight delay, Yasuo could still set up his safety zone, but he wouldn't render enemy ability unusable like he does now.

ImNotGio1 votes

Maybe target his passive. I mean he gets double crit chance, but only does 90% of the damage. I mean that's still more than it should be. Jhin's passive make his crits do 75% damage, but it does give him movement speed.

SSShutTheDuckUp1 votes

I am completely aware that what i suggest here will not be the nerf of choice for RITO, however i made it to point what I believe is the most irritating part of Yasuo's kit.

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