Cait nerf suggestion: Make traps have reduced cast range based on how many active traps there are
I think most of us agree that
's traps are problematic from many points of view, whether be it that she chain CC'd you with her traps, or that she covered a whole lane with them with the lowest amount of risk and effort. Consider this:
- For each trap currently active on the map, the next trap will have -150 cast range (This will mean that the first trap will still have 800 range, and the fifth trap will have 200 range)
Things that this will do:
-
Bad trap placement will be less forgiving
-
If Caitlyn decides to put a trap behind your tower so you can't see it, she will have less range on her next trap
- Covering a whole lane with traps will be way more riskier, especially when a teamfight is about to happen
- Chain CCing someone with traps will be, again, riskier if you haven't conserved your W stacks
If this ends up being too much of a nerf, give some of her attack speed back. No champion should feel bad for purchasing
and two zeal items and still feeling like a Soraka with a 
's and
's AA range, making it much harder for