League is 10 Years Old and Riot STILL Hasn't Fixed Death Timers

IncrediPhiLL·2/7/2020, 7:34:06 PM·1 votes·784 views

They're just bad. They've always been bad. At a high level of play, a game can end at 25 minutes off a single fight in the mid-lane. Death timers shouldn't hit 30 seconds until 30 minutes and then 1 extra second should be added for each minute the game goes after 30. 45 second death timers at pre-30 minutes is just bad for the game. I want more fights, not one little one at 25 mins to decide the game.

They're been bad for a good minute. I'm not sure how RIOT hasn't fixed it yet.

6 Comments

Pika Fox2/7/2020, 7:37:33 PM1 votes

The thing is.... death timers are Really Short, not Long. The entire reason why ADCs exist is to capitalize on the very short death timers in LoL so you can reasonably take an objective before enemies respawn.

One fight at 25 minutes isnt deciding the game unless you already made a multitude of mistakes and already lost multiple objectives, and you lost the fight 5-0 at your base. Thats 4 towers + inhib youd need to lose, at bare minumum.

Kai Guy2/7/2020, 9:47:34 PM1 votes

Death timers are built of champion level as well as game time mate.