Wukong Decoy rework.

kJs··3 votes·514 views

W: Wukong releases a copy clone of himself that can autoattack nearby enemies that attracts its attention. This decoy will travel up to 400 range away from its release point it will stop after reaching its max range. It will seek targets within 400 range upon release. It will be like another champion. It will benefit from items etc. It will show and benefit from buffs. Basic attacks deal 60% damage and cannot critically hit nor apply on hit effects.

If the cursor is behind Wukong when he casts it, the decoy will be released in front of Wukong. Wukong will actually be displaced backwards and movement commands will be cancelled.

If the cursor is in front of Wukong when he casts it, the decoy will be released behind Wukong. Wukong will actually be displaced forwards and movement commands will not be cancelled.

The decoy no longer does an AoE damaging spin. The decoy lasts for 1/1.2/1.4/1.6/1.8 seconds. Invisibility lasts for 1/1.1/1.2/1.3/1.4 seconds. Cooldown 22/20/18/16/14 Mana cost: 40/50/60/70/80


This does a few things. It can last hit for you. Enemies can displace it by drawing its attention. It will act as an exact copy even if you have red/blue buff or baron buff on you, or dragon buff. It will cleanse targetted and travelling skillshots from you transferring it to your decoy.

Is this too OP?

5 Comments

ReshiKillim1 votes

It's like a Shaco ult with slightly less damage. :/

kJs1 votes

It should deal less damage because it's not an ultimate ability.

Jbels1 votes

I believe this would over complicate things, and not only that, it would actually make it obvious when a clone was created. Stop juking is a thing, you know

kJs1 votes

Stop juking is inferior to an actual decoy that blends in well with the real Wukong's animations. It's a little stupid that Wukong has to imitate his decoy. It should be the other way around. The decoy should imitate the real Wukong.

Absolute0Chaos1 votes

A movable clone is much closer to the clones the original Sun Wukong made. I would agree.

Can't comment on any rework though.

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