Not really sure why they felt the need to nerf
so hard. Just the removal of
hurt that champ severely. Then they pile on ability nerfs on top of that, while also requiring him to have his R active on a target to have any hope of doing meaningful damage to? I mean, I don't play Fizz and I find him cheesy and annoying, but the champ honestly wasn't half the problem
was.
They totally crush Fizz with nerfs, and barely touch Zed? Zed will still be able to pop
and
and repeatedly pop anyone he wants every time his ult is up, then escape flawlessly with the press of a button, very little risk ever taken upon himself. Zed gets split pushing nerfs.......with no REAL compensation (Tibbers move speed LOL) to champs that use
:
. This patch will be dominated by Zed and any other AD fighter/assassins that can just build Ghostblade/BotRK. Orianna is about the only viable AP mage mid pick that benefits from DFG removal by virtue of the fact other top AP mid picks just got nerfed hard. But even Orianna was already indirectly nerfed hard after AP mana regen got castrated recently while being labeled "buffs".
Then on top of that an already boring lack of itemization in this game just got more shallow with no real promise of a replacement item. Only ambiguous maybes as far as compensation buffs and a new AP item. So who knows for how many patches the state of AP will remain pathetic.
Also there's this:
"I've posted this tons in replies, so let me be clear - of the champions being compensated for DFG's removal, Ahri and Veigar are at the top."
But somehow, Veigar "didn't make it into this patch", and with no new AP item in the forseeable future. Veigar is now a champ that has lost approximately 25% of his burst damage and a perfectly suited item to his kit. What does he build for CDR now, rush
lol? I would previously only build Morello's very situationally. Now it's pretty much mandatory on a bunch of champs. Again........sad lack of itemization choices.
Talk about radically shifting the meta......this is a shining example. The reality is resourceless AD assassins and fighters will now be massively preferred in every situation. Why would anyone want to play champions cripple by prohibitive mana regen problems, less reliable damage (skill shots), and now nerfed kill pressure when they could just play the AD's and not have to deal with any of that.
Disappointing balance decisions.