@ricklessabandon: The Aatrox changes on PBE are gutting him

FantasySniper··2 votes·1,253 views

I originally posted this in another thread, TL;DR at bottom.

PBE changes, pbe thread

Pros:

  • Only [E] costs health now, and it doesn't scale.
  • [E] had its base stats averaged out.
  • [Q] scaling buffed.

Cons:

  • Removed the 30 - 55% passive attack speed.
  • [W] damage nerfed.
  • [E] scaling practically nerfed. (Guinsoo's)

Blood Well:

  • You no longer have to spend health to fill it.
  • It takes a [Q] > [E] and 3 [W] damage procs to fill it. (9 basic attacks, 6 with Guinsoo's)
  • This is arguably less requirements to reach full blood well.
  • The loss of the passive attack speed is a huge detriment considering how long it still takes to fill.

This is a huge nerf to Aatrox's jungle clear speed, while a minor buff to his team-fighting.

Blood Thirst:

  • 600 missing HP covers the 30 loss in healing compared to when it was originally tripled when below half health.
  • For every 1 bonus AD, you need another 15 missing health.
  • The average Aatrox build has at least 100 bonus AD, so you would need at least 4200 health for the missing health bonus to achieve the same effectiveness as the half-health checkpoint bonus.

The healing now has a better foundation and is more graduated, but with Aatrox's build pattern and the lack of attack speed on tank items, it is a full-on nerf no matter how you build him.


TL;DR

This is a nerf that will hit jungle Aatrox hard, and the teamfight bonuses and null health costs will barely outweigh the losses in attack speed and scaling.

4 Comments

SaltyKracka2 votes

They clearly don't give a shit about jungle Aatrox.

If you want him to see the light of day, be prepared to play him toplane.

...Also, remember that Blood Rush gives him that attack speed you keep complaining about. It's gated around him playing like a diver, though.

That said, I agree on the matter of W. They clearly think W keeping him forever half-health isn't the right way to do it, and are instead giving him generic sustain with which to survive.

Commander Javik1 votes

My opinion is that Riot prepares the ground for his rework .

He's considered to be a skirmisher/diver and is being changed into a juggernaut-ish/diver playstyle . BUT , the changes are up since less than 48h , and they still have the time to adjust few things here and there . What they need to think about is adding the bonus AS depending on the stack number and also lower his Q and E cd's .

SirLapse1 votes

One thing I will say is that with item 3812 first purchase/second purchase, you can basically go only Blood Price and never go back to the Blood Thirst. That's a little err...jarring.

I think the heal is still fine itself but you lose reason to use it as the game continues. Then again, I really only used Blood Thirst because Price would make me die faster.

FantasySniper1 votes

It's actually still better to build item 3153 first. The attack speed means more healing (through lifesteal), and a faster Blood Rush proc.

Death's Dance will still be a damn good item on him, but it won't be a good first item.

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